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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(_STATIC_LINKED) || defined(_SHARED_LIB)
#include <malloc.h>
#include "vallocator.h"
#include "basetypes.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
VStdAllocator g_StdAllocator;
void* VStdAllocator::Alloc(unsigned long size)
{
if(size)
{
void *ret = malloc(size);
return ret;
}
else
return 0;
}
void VStdAllocator::Free(void *ptr)
{
free(ptr);
}
#endif // !_STATIC_LINKED || _SHARED_LIB
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