aboutsummaryrefslogtreecommitdiff
path: root/mp/src/public/shaderlib/ShaderDLL.h
blob: 69520d946e1b1d74219bb7caf6cf8bfe80055d1b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
// $Header: $
// $NoKeywords: $
//=============================================================================//

#ifndef SHADERDLL_H
#define SHADERDLL_H

#ifdef _WIN32
#pragma once
#endif

#include <materialsystem/IShader.h>

//-----------------------------------------------------------------------------
// forward declarations
//-----------------------------------------------------------------------------
class IShader;
class ICvar;

//-----------------------------------------------------------------------------
// The standard implementation of CShaderDLL
//-----------------------------------------------------------------------------
class IShaderDLL
{
public:
	// Adds a shader to the list of shaders
	virtual void InsertShader( IShader *pShader ) = 0;
};


//-----------------------------------------------------------------------------
// Singleton interface
//-----------------------------------------------------------------------------
IShaderDLL *GetShaderDLL();

//-----------------------------------------------------------------------------
// Singleton interface for CVars
//-----------------------------------------------------------------------------
ICvar *GetCVar();





#endif // SHADERDLL_H