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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef IVTEX_H
#define IVTEX_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/interface.h"
#include "appframework/IAppSystem.h"
class IVTex : public IAppSystem
{
public:
// For use by command-line tools
virtual int VTex( int argc, char **argv ) = 0;
// For use by engine
virtual int VTex( CreateInterfaceFn filesystemFactory, const char *pGameDir, int argc, char **argv ) = 0;
};
#define IVTEX_VERSION_STRING "VTEX_003"
#endif // IVTEX_H
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