blob: a1e6374150dbc168de30b171e6bca7026159a58e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
ps.1.1
;------------------------------------------------------------------------------
; Draw a texture . . woo hoo!
; t0 - texture
;
; The texture coordinates need to be defined as follows:
; tc0 - texcoords
; c1 - self-illum tint
; c2 - envmap tint
;------------------------------------------------------------------------------
tex t1
tex t2
tex t3
mov r0.rgb, v0 ; vertex color
mul r1, t2, t3 ; envmap * envmapmask
mad r0.rgb, r1, c2, r0 + ; + envmap * envmapmask * envmaptint (color only)
mul r0.a, v0.a, r1.a ; alpha = vertex alpha * envmap alpha * envmapmask alpha
mul r0.rgb, t1, r0 ; fold in lightmap (color only)
mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
|