aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/shared/weapon_proficiency.h
blob: 6532b79ceff32c77ebb9e441c08798517c6461bf (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//

#ifndef WEAPON_PROFICIENCY_H
#define WEAPON_PROFICIENCY_H

#if defined( _WIN32 )
#pragma once
#endif

struct WeaponProficiencyInfo_t
{
	float	spreadscale;
	float	bias;
};

enum WeaponProficiency_t
{
	WEAPON_PROFICIENCY_POOR = 0,
	WEAPON_PROFICIENCY_AVERAGE,
	WEAPON_PROFICIENCY_GOOD,
	WEAPON_PROFICIENCY_VERY_GOOD,
	WEAPON_PROFICIENCY_PERFECT,
};

const char *GetWeaponProficiencyName( WeaponProficiency_t proficiency );


#endif // WEAPON_PROFICIENCY_H