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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "weapon_parse.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
// Default implementation for games that don't add custom data to the weapon scripts.
FileWeaponInfo_t* CreateWeaponInfo()
{
return new FileWeaponInfo_t;
}
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