blob: 7134e1395004d23334507015fb128b648e742b7a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
//========= Copyright � 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "cbase.h"
#include "gamemovement.h"
#include "sdk_gamerules.h"
#include "sdk_shareddefs.h"
#include "in_buttons.h"
#include "movevars_shared.h"
#ifdef CLIENT_DLL
#include "c_sdk_player.h"
#else
#include "sdk_player.h"
#endif
class CSDKGameMovement : public CGameMovement
{
public:
DECLARE_CLASS( CSDKGameMovement, CGameMovement );
CSDKGameMovement();
};
// Expose our interface.
static CSDKGameMovement g_GameMovement;
IGameMovement *g_pGameMovement = ( IGameMovement * )&g_GameMovement;
EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CGameMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement );
// ---------------------------------------------------------------------------------------- //
// CSDKGameMovement.
// ---------------------------------------------------------------------------------------- //
CSDKGameMovement::CSDKGameMovement()
{
//m_vecViewOffsetNormal = SDK_PLAYER_VIEW_OFFSET;
}
|