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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef NPC_ROLLERMINE_H
#define NPC_ROLLERMINE_H
#ifdef _WIN32
#pragma once
#endif
//------------------------------------
// Spawnflags
//------------------------------------
#define SF_ROLLERMINE_FRIENDLY (1 << 16)
#define SF_ROLLERMINE_PROP_COLLISION (1 << 17)
bool NPC_Rollermine_IsRollermine( CBaseEntity *pEntity );
CBaseEntity *NPC_Rollermine_DropFromPoint( const Vector &originStart, CBaseEntity *pOwner, const char *pszTemplate );
#endif // NPC_ROLLERMINE_H
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