aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/server/hl2/extinguisherjet.cpp
blob: de8e285a1af58b0f591d6c7da3ac5da433268986 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
// $NoKeywords: $
//=============================================================================//

#include "cbase.h"
#include "extinguisherjet.h"
#include "engine/IEngineSound.h"
#include "fire.h"
#include "ndebugoverlay.h"

// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"

extern ConVar fire_extinguisher_debug;

//Networking
IMPLEMENT_SERVERCLASS_ST( CExtinguisherJet, DT_ExtinguisherJet )
	SendPropInt(SENDINFO(m_bEmit), 1, SPROP_UNSIGNED),
	SendPropInt(SENDINFO(m_bUseMuzzlePoint), 1, SPROP_UNSIGNED),
	SendPropInt(SENDINFO(m_nLength), 32, SPROP_UNSIGNED),
	SendPropInt(SENDINFO(m_nSize), 32, SPROP_UNSIGNED),
END_SEND_TABLE()

//Save/restore
BEGIN_DATADESC( CExtinguisherJet )

	//Regular fields
	DEFINE_FIELD( m_bEmit,		FIELD_BOOLEAN ),
	
	DEFINE_KEYFIELD( m_bEnabled,	FIELD_BOOLEAN, "enabled" ),
	DEFINE_KEYFIELD( m_nLength,	FIELD_INTEGER, "length" ),
	DEFINE_KEYFIELD( m_nSize,		FIELD_INTEGER, "size" ),
	DEFINE_KEYFIELD( m_nRadius,	FIELD_INTEGER, "radius" ),
	DEFINE_KEYFIELD( m_flStrength,FIELD_FLOAT,   "strength" ),

	DEFINE_FIELD( m_bAutoExtinguish,	FIELD_BOOLEAN ),
	DEFINE_FIELD( m_bUseMuzzlePoint,	FIELD_BOOLEAN ),

	DEFINE_INPUTFUNC( FIELD_VOID, "Enable",	InputEnable ),
	DEFINE_INPUTFUNC( FIELD_VOID, "Disable",	InputDisable ),
	DEFINE_INPUTFUNC( FIELD_VOID, "Toggle",	InputToggle ),

	DEFINE_FUNCTION( ExtinguishThink ),

END_DATADESC()


LINK_ENTITY_TO_CLASS( env_extinguisherjet, CExtinguisherJet );

//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CExtinguisherJet::CExtinguisherJet( void )
{
	m_bEmit				= false;
	m_bEnabled			= false;
	m_bAutoExtinguish	= true;

	m_nLength			= 128;
	m_nSize				= 8;
	m_flStrength		= 0.97f;	//FIXME: Stub numbers
	m_nRadius			= 32;

	// Send to the client even though we don't have a model
	AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
}

//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CExtinguisherJet::Spawn( void )
{
	Precache();

	if ( m_bEnabled )
	{
		TurnOn();
	}
}

void CExtinguisherJet::Precache()
{
	BaseClass::Precache();

	PrecacheScriptSound( "ExtinguisherJet.TurnOn" );
	PrecacheScriptSound( "ExtinguisherJet.TurnOff" );
}

//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CExtinguisherJet::TurnOn( void )
{
	//Turn on sound
	if ( m_bEmit == false )
	{
		EmitSound( "ExtinguisherJet.TurnOn" );
		m_bEnabled = m_bEmit = true;
	}
	
	SetThink( ExtinguishThink );
	SetNextThink( gpGlobals->curtime + 0.1f );
}

//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CExtinguisherJet::TurnOff( void )
{
	//Turn off sound
	if ( m_bEmit )
	{
		EmitSound( "ExtinguisherJet.TurnOff" );
		m_bEnabled = m_bEmit = false;
	}
	
	SetThink( NULL );
}

//-----------------------------------------------------------------------------
// Purpose: 
// Input  : &inputdata - 
//-----------------------------------------------------------------------------
void CExtinguisherJet::InputEnable( inputdata_t &inputdata )
{
	TurnOn();
}

//-----------------------------------------------------------------------------
// Purpose: 
// Input  : &inputdata - 
//-----------------------------------------------------------------------------
void CExtinguisherJet::InputDisable( inputdata_t &inputdata )
{
	TurnOff();
}

//-----------------------------------------------------------------------------
// Purpose: 
// Input  : &inputdata - 
//-----------------------------------------------------------------------------
void CExtinguisherJet::InputToggle( inputdata_t &inputdata )
{
	if ( m_bEnabled )
	{
		TurnOff();
	}
	else
	{
		TurnOn();
	}
}

//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CExtinguisherJet::Think( void )
{
	CBaseEntity::Think();
}

//-----------------------------------------------------------------------------
// Purpose: 
//-----------------------------------------------------------------------------
void CExtinguisherJet::ExtinguishThink( void )
{
	SetNextThink( gpGlobals->curtime + 0.1f );

	if ( m_bEnabled == false )
		return;

	if ( m_bAutoExtinguish == false )
		return;

	Vector	vTestPos;
	Vector	vForward, vRight, vUp;

	AngleVectors( GetAbsAngles(), &vForward );
	
	vTestPos = GetAbsOrigin() + ( vForward * m_nLength );

	trace_t	tr;
	UTIL_TraceLine( GetAbsOrigin(), vTestPos, MASK_SHOT, this, COLLISION_GROUP_NONE, &tr );

	//Extinguish the fire where we hit
	FireSystem_ExtinguishInRadius( tr.endpos, m_nRadius, m_flStrength );

	//Debug visualization
	if ( fire_extinguisher_debug.GetInt() )
	{
		int	radius = m_nRadius;

		NDebugOverlay::Line( GetAbsOrigin(), tr.endpos, 0, 0, 128, false, 0.1f );
		
		NDebugOverlay::Box( GetAbsOrigin(), Vector(-1, -1, -1), Vector(1, 1, 1), 0, 0, 128, false, 0.1f );
		NDebugOverlay::Box( tr.endpos, Vector(-2, -2, -2), Vector(2, 2, 2), 0, 0, 128, false, 0.1f );
		NDebugOverlay::Box( tr.endpos, Vector(-radius, -radius, -radius), Vector(radius, radius, radius), 0, 0, 255, false, 0.1f );
	}
}