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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef REPLAY_INPUT_PANEL_H
#define REPLAY_INPUT_PANEL_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
#include "replay/replayhandle.h"
//-----------------------------------------------------------------------------
// Purpose: Show Replay input panel for entering a title, etc.
//-----------------------------------------------------------------------------
void ShowReplayInputPanel( ReplayHandle_t hReplay );
//-----------------------------------------------------------------------------
// Purpose: Is the panel visible?
//-----------------------------------------------------------------------------
bool IsReplayInputPanelVisible();
#endif // REPLAY_INPUT_PANEL_H
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