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path: root/mp/src/game/client/c_user_message_register.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
//=============================================================================//

#include "cbase.h"
#include "c_user_message_register.h"

// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"

CUserMessageRegister *CUserMessageRegister::s_pHead = NULL;


CUserMessageRegister::CUserMessageRegister( const char *pMessageName, pfnUserMsgHook pHookFn )
{
	m_pMessageName = pMessageName;
	m_pHookFn = pHookFn;
	
	// Link it in.
	m_pNext = s_pHead;
	s_pHead = this;
}


void CUserMessageRegister::RegisterAll()
{
	for ( CUserMessageRegister *pCur=s_pHead; pCur; pCur=pCur->m_pNext )
	{
		usermessages->HookMessage( pCur->m_pMessageName, pCur->m_pHookFn );
	}
}