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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//===========================================================================//
#include "cbase.h"
#include "c_basetempentity.h"
#include "c_te_legacytempents.h"
#include "tempent.h"
#include "tier1/KeyValues.h"
#include "toolframework_client.h"
#include "tier0/vprof.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Sprite TE
//-----------------------------------------------------------------------------
class C_TESprite : public C_BaseTempEntity
{
public:
DECLARE_CLASS( C_TESprite, C_BaseTempEntity );
DECLARE_CLIENTCLASS();
C_TESprite( void );
virtual ~C_TESprite( void );
virtual void PostDataUpdate( DataUpdateType_t updateType );
public:
Vector m_vecOrigin;
int m_nModelIndex;
float m_fScale;
int m_nBrightness;
};
//-----------------------------------------------------------------------------
// Networking
//-----------------------------------------------------------------------------
IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TESprite, DT_TESprite, CTESprite)
RecvPropVector( RECVINFO(m_vecOrigin)),
RecvPropInt( RECVINFO(m_nModelIndex)),
RecvPropFloat( RECVINFO(m_fScale )),
RecvPropInt( RECVINFO(m_nBrightness)),
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_TESprite::C_TESprite( void )
{
m_vecOrigin.Init();
m_nModelIndex = 0;
m_fScale = 0;
m_nBrightness = 0;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_TESprite::~C_TESprite( void )
{
}
//-----------------------------------------------------------------------------
// Recording
//-----------------------------------------------------------------------------
static inline void RecordSprite( const Vector& start, int nModelIndex,
float flScale, int nBrightness )
{
if ( !ToolsEnabled() )
return;
if ( clienttools->IsInRecordingMode() )
{
const model_t* pModel = (nModelIndex != 0) ? modelinfo->GetModel( nModelIndex ) : NULL;
const char *pModelName = pModel ? modelinfo->GetModelName( pModel ) : "";
KeyValues *msg = new KeyValues( "TempEntity" );
msg->SetInt( "te", TE_SPRITE_SINGLE );
msg->SetString( "name", "TE_Sprite" );
msg->SetFloat( "time", gpGlobals->curtime );
msg->SetFloat( "originx", start.x );
msg->SetFloat( "originy", start.y );
msg->SetFloat( "originz", start.z );
msg->SetString( "model", pModelName );
msg->SetFloat( "scale", flScale );
msg->SetInt( "brightness", nBrightness );
ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
msg->deleteThis();
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_TESprite::PostDataUpdate( DataUpdateType_t updateType )
{
VPROF( "C_TESprite::PostDataUpdate" );
float a = ( 1.0 / 255.0 ) * m_nBrightness;
tempents->TempSprite( m_vecOrigin, vec3_origin, m_fScale, m_nModelIndex, kRenderTransAdd, 0, a, 0, FTENT_SPRANIMATE );
RecordSprite( m_vecOrigin, m_nModelIndex, m_fScale, m_nBrightness );
}
void TE_Sprite( IRecipientFilter& filter, float delay,
const Vector* pos, int modelindex, float size, int brightness )
{
float a = ( 1.0 / 255.0 ) * brightness;
tempents->TempSprite( *pos, vec3_origin, size, modelindex, kRenderTransAdd, 0, a, 0, FTENT_SPRANIMATE );
RecordSprite( *pos, modelindex, size, brightness );
}
void TE_Sprite( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
{
Vector vecOrigin, vecDirection;
vecOrigin.x = pKeyValues->GetFloat( "originx" );
vecOrigin.y = pKeyValues->GetFloat( "originy" );
vecOrigin.z = pKeyValues->GetFloat( "originz" );
const char *pModelName = pKeyValues->GetString( "model" );
int nModelIndex = pModelName[0] ? modelinfo->GetModelIndex( pModelName ) : 0;
float flScale = pKeyValues->GetFloat( "scale" );
int nBrightness = pKeyValues->GetInt( "brightness" );
TE_Sprite( filter, delay, &vecOrigin, nModelIndex, flScale, nBrightness );
}
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