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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#if !defined( C_SPRITE_H )
#define C_SPRITE_H
#ifdef _WIN32
#pragma once
#endif
#include "Sprite.h"
#include "c_pixel_visibility.h"
#endif // C_SPRITE_H
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