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* General:Joe Ludwig2014-05-151-0/+1
| | | | | | | | | | | | | | | | * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
* Line-ending fixes for most of the remaining files.Jørgen P. Tjernø2013-12-0327-12615/+12615
| | | | | | | | | | | Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits.
* Added bloom shader and screenspace effect helpers as examples for the SDK.Joe Ludwig2013-07-305-0/+0
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* Added skill cfg files so that refilling ammo will work.Joe Ludwig2013-07-292-0/+11
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* Added all the ep2 strings to their string tables to match the way the game ↵Joe Ludwig2013-07-191-0/+0
| | | | loads string tables.
* * Added support for building shaders in your modJoe Ludwig2013-07-173-0/+7
| | | | | | | * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
* First version of the SOurce SDK 2013Joe Ludwig2013-06-2627-0/+12602