| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | General: | Joe Ludwig | 2014-05-15 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5. | ||||
| * | Fix line endings. WHAMMY. | Jørgen P. Tjernø | 2013-12-02 | 1 | -19/+19 |
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| * | General: | Joe Ludwig | 2013-09-02 | 1 | -10/+17 |
| | | | | | | | | | | | | | | | | * Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better. | ||||
| * | * Switched the SDK from checked-in projects to VPC, the Valve Project ↵ | Joe Ludwig | 2013-07-04 | 1 | -0/+13 |
| Creator. See the Getting Started document on the wiki for details. * Pulled in bug fixes from HL2 and HL2MP. | |||||