| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster | John Schoenick | 2015-09-09 | 21 | -518/+542 |
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| * | Updated the SDK with the latest code from the TF and HL2 branches. | Michael Sartain | 2014-10-02 | 15 | -59/+873 |
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| * | General: | Joe Ludwig | 2014-05-15 | 20 | -160/+1074 |
| | | | | | | | | | | | | | | | | | * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5. | ||||
| * | Fix line endings. WHAMMY. | Jørgen P. Tjernø | 2013-12-02 | 21 | -6967/+6967 |
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| * | * Added support for building shaders in your mod | Joe Ludwig | 2013-07-17 | 1 | -2/+2 |
| | | | | | | | | * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore | ||||
| * | First version of the SOurce SDK 2013 | Joe Ludwig | 2013-06-26 | 21 | -0/+6969 |