| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster | John Schoenick | 2015-09-09 | 1 | -1/+1 |
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| * | Updated the SDK with the latest code from the TF and HL2 branches. | Michael Sartain | 2014-10-02 | 2 | -7/+1 |
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| * | Updated the SDK with the latest code from the TF and HL2 branches | Joe Ludwig | 2013-12-03 | 2 | -1/+4 |
| | | | | | | | | | | | | | | | | | | | | * Adds support for Visual Studio 2012 and 2013 * VR Mode: . Switches from headtrack.dll to sourcevr.dll . Improved readability of the UI in VR . Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD. . Added dropdown to enable VR mode in the Video options. Removed the -vr command line option. . Added the ability to switch in and out of VR mode without quitting the game . By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar. . Added support for VR mode on Linux * Many assorted bug fixes and other changes from Team Fortress in various shared files | ||||
| * | Fix IceKey.H to be a text file too. | Jørgen P. Tjernø | 2013-12-02 | 1 | -62/+62 |
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| * | Fix line endings. WHAMMY. | Jørgen P. Tjernø | 2013-12-02 | 23 | -13790/+13790 |
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| * | * Added support for building shaders in your mod | Joe Ludwig | 2013-07-17 | 1 | -6/+10 |
| | | | | | | | | * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore | ||||
| * | First version of the SOurce SDK 2013 | Joe Ludwig | 2013-06-26 | 24 | -0/+13848 |