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* General:Joe Ludwig2014-05-151-0/+1
| | | | | | | | | | | | | | | | * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
* Line-ending fixes for most of the remaining files.Jørgen P. Tjernø2013-12-0338-10420/+10420
| | | | | | | | | | | Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits.
* Updated the SDK with the latest code from the TF and HL2 branchesJoe Ludwig2013-12-032-1210/+16
| | | | | | | | | | | | | | | | | | | * Adds support for Visual Studio 2012 and 2013 * VR Mode: . Switches from headtrack.dll to sourcevr.dll . Improved readability of the UI in VR . Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD. . Added dropdown to enable VR mode in the Video options. Removed the -vr command line option. . Added the ability to switch in and out of VR mode without quitting the game . By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar. . Added support for VR mode on Linux * Many assorted bug fixes and other changes from Team Fortress in various shared files
* Added bloom shader and screenspace effect helpers as examples for the SDK.Joe Ludwig2013-07-305-0/+0
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* Added skill cfg files so that refilling ammo will work.Joe Ludwig2013-07-292-0/+16
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* Added all the HL2 and HL2MP strings to their string tables to match the way ↵Joe Ludwig2013-07-181-0/+0
| | | | the game loads string tables.
* * Added support for building shaders in your modJoe Ludwig2013-07-173-0/+7
| | | | | | | * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
* Rename GameInfo.txt to gameinfo.txtntgd2013-06-301-0/+0
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* Fixed various missing filesJoe Ludwig2013-06-271-1/+1
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* First version of the SOurce SDK 2013Joe Ludwig2013-06-2638-0/+11617