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-rw-r--r--sp/src/utils/vbsp/vbsp.vpc368
1 files changed, 184 insertions, 184 deletions
diff --git a/sp/src/utils/vbsp/vbsp.vpc b/sp/src/utils/vbsp/vbsp.vpc
index 4c6d1862..7065f0a5 100644
--- a/sp/src/utils/vbsp/vbsp.vpc
+++ b/sp/src/utils/vbsp/vbsp.vpc
@@ -1,184 +1,184 @@
-//-----------------------------------------------------------------------------
-// VBSP.VPC
-//
-// Project Script
-//-----------------------------------------------------------------------------
-
-$Macro SRCDIR "..\.."
-$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-
-$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $AdditionalIncludeDirectories "$BASE,..\common,..\vmpi"
- $PreprocessorDefinitions "$BASE;MACRO_MATHLIB;PROTECTED_THINGS_DISABLE"
- }
-
- $Linker
- {
- $AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib winmm.lib"
- }
-}
-
-$Project "Vbsp"
-{
- $Folder "Source Files"
- {
- $File "boundbox.cpp"
- $File "brushbsp.cpp"
- $File "$SRCDIR\public\CollisionUtils.cpp"
- $File "csg.cpp"
- $File "cubemap.cpp"
- $File "detail.cpp"
- $File "detailObjects.cpp"
- $File "$SRCDIR\public\disp_common.cpp"
- $File "disp_ivp.cpp"
- $File "$SRCDIR\public\disp_powerinfo.cpp"
- $File "disp_vbsp.cpp"
- $File "faces.cpp"
- $File "glfile.cpp"
- $File "ivp.cpp"
- $File "leakfile.cpp"
- $File "$SRCDIR\public\loadcmdline.cpp"
- $File "$SRCDIR\public\lumpfiles.cpp"
- $File "map.cpp"
- $File "manifest.cpp"
- $File "materialpatch.cpp"
- $File "materialsub.cpp"
- $File "..\common\mstristrip.cpp"
- $File "nodraw.cpp"
- $File "normals.cpp"
- $File "overlay.cpp"
- $File "..\common\physdll.cpp"
- $File "portals.cpp"
- $File "prtfile.cpp"
- $File "$SRCDIR\public\ScratchPad3D.cpp"
- $File "..\common\scratchpad_helpers.cpp"
- $File "StaticProp.cpp"
- $File "textures.cpp"
- $File "tree.cpp"
- $File "..\common\utilmatlib.cpp"
- $File "vbsp.cpp"
- $File "worldvertextransitionfixup.cpp"
- $File "writebsp.cpp"
- $File "$SRCDIR\public\zip_utils.cpp"
-
- $Folder "Common Files"
- {
- $File "..\common\bsplib.cpp"
- $File "$SRCDIR\public\builddisp.cpp"
- $File "$SRCDIR\public\ChunkFile.cpp"
- $File "..\common\cmdlib.cpp"
- $File "$SRCDIR\public\filesystem_helpers.cpp"
- $File "$SRCDIR\public\filesystem_init.cpp"
- $File "..\common\filesystem_tools.cpp"
- $File "..\common\map_shared.cpp"
- $File "..\common\pacifier.cpp"
- $File "..\common\polylib.cpp"
- $File "..\common\scriplib.cpp"
- $File "..\common\threads.cpp"
- $File "..\common\tools_minidump.cpp"
- $File "..\common\tools_minidump.h"
- }
- }
-
- $Folder "Header Files"
- {
- $File "boundbox.h"
- $File "csg.h"
- $File "detail.h"
- $File "$SRCDIR\public\disp_powerinfo.h"
- $File "disp_vbsp.h"
- $File "$SRCDIR\public\disp_vertindex.h"
- $File "faces.h"
- $File "map.h"
- $File "manifest.h"
- $File "materialpatch.h"
- $File "materialsub.h"
- $File "..\common\scratchpad_helpers.h"
- $File "vbsp.h"
- $File "worldvertextransitionfixup.h"
- $File "writebsp.h"
-
- $Folder "Common header files"
- {
- $File "..\common\bsplib.h"
- $File "$SRCDIR\public\builddisp.h"
- $File "$SRCDIR\public\ChunkFile.h"
- $File "..\common\cmdlib.h"
- $File "disp_ivp.h"
- $File "$SRCDIR\public\filesystem.h"
- $File "$SRCDIR\public\filesystem_helpers.h"
- $File "..\common\FileSystem_Tools.h"
- $File "$SRCDIR\public\GameBSPFile.h"
- $File "$SRCDIR\public\tier1\interface.h"
- $File "ivp.h"
- $File "..\common\map_shared.h"
- $File "..\common\pacifier.h"
- $File "..\common\polylib.h"
- $File "$SRCDIR\public\tier1\tokenreader.h"
- $File "..\common\utilmatlib.h"
- $File "..\vmpi\vmpi.h"
- $File "$SRCDIR\public\zip_uncompressed.h"
- }
- }
-
- $Folder "Public Headers"
- {
- $File "$SRCDIR\public\mathlib\amd3dx.h"
- $File "$SRCDIR\public\arraystack.h"
- $File "$SRCDIR\public\tier0\basetypes.h"
- $File "$SRCDIR\public\BSPFILE.H"
- $File "$SRCDIR\public\bspflags.h"
- $File "$SRCDIR\public\BSPTreeData.h"
- $File "$SRCDIR\public\mathlib\bumpvects.h"
- $File "$SRCDIR\public\tier1\byteswap.h"
- $File "$SRCDIR\public\cmodel.h"
- $File "$SRCDIR\public\CollisionUtils.h"
- $File "$SRCDIR\public\tier0\commonmacros.h"
- $File "$SRCDIR\public\tier0\dbg.h"
- $File "$SRCDIR\public\disp_common.h"
- $File "$SRCDIR\public\IScratchPad3D.h"
- $File "$SRCDIR\public\mathlib\mathlib.h"
- $File "..\common\mstristrip.h"
- $File "$SRCDIR\public\nmatrix.h"
- $File "$SRCDIR\public\NTree.h"
- $File "$SRCDIR\public\nvector.h"
- $File "$SRCDIR\public\phyfile.h"
- $File "..\common\physdll.h"
- $File "..\common\qfiles.h"
- $File "$SRCDIR\public\ScratchPad3D.h"
- $File "..\common\scriplib.h"
- $File "$SRCDIR\public\studio.h"
- $File "..\common\threads.h"
- $File "$SRCDIR\public\tier1\utlbuffer.h"
- $File "$SRCDIR\public\tier1\utllinkedlist.h"
- $File "$SRCDIR\public\tier1\utlmemory.h"
- $File "$SRCDIR\public\tier1\utlrbtree.h"
- $File "$SRCDIR\public\tier1\utlsymbol.h"
- $File "$SRCDIR\public\tier1\utlvector.h"
- $File "$SRCDIR\public\vcollide.h"
- $File "$SRCDIR\public\mathlib\vector.h"
- $File "$SRCDIR\public\mathlib\vector2d.h"
- $File "$SRCDIR\public\mathlib\vector4d.h"
- $File "$SRCDIR\public\mathlib\vmatrix.h"
- $File "$SRCDIR\public\vphysics_interface.h"
- $File "$SRCDIR\public\mathlib\vplane.h"
- $File "$SRCDIR\public\wadtypes.h"
- $File "$SRCDIR\public\worldsize.h"
- }
-
- $Folder "Link Libraries"
- {
- $Lib bitmap
- $Lib fgdlib
- $Lib mathlib
- $Lib tier2
- $Lib vtf
- }
-
- $File "notes.txt"
-}
+//-----------------------------------------------------------------------------
+// VBSP.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE,..\common,..\vmpi"
+ $PreprocessorDefinitions "$BASE;MACRO_MATHLIB;PROTECTED_THINGS_DISABLE"
+ }
+
+ $Linker
+ {
+ $AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib winmm.lib"
+ }
+}
+
+$Project "Vbsp"
+{
+ $Folder "Source Files"
+ {
+ $File "boundbox.cpp"
+ $File "brushbsp.cpp"
+ $File "$SRCDIR\public\CollisionUtils.cpp"
+ $File "csg.cpp"
+ $File "cubemap.cpp"
+ $File "detail.cpp"
+ $File "detailObjects.cpp"
+ $File "$SRCDIR\public\disp_common.cpp"
+ $File "disp_ivp.cpp"
+ $File "$SRCDIR\public\disp_powerinfo.cpp"
+ $File "disp_vbsp.cpp"
+ $File "faces.cpp"
+ $File "glfile.cpp"
+ $File "ivp.cpp"
+ $File "leakfile.cpp"
+ $File "$SRCDIR\public\loadcmdline.cpp"
+ $File "$SRCDIR\public\lumpfiles.cpp"
+ $File "map.cpp"
+ $File "manifest.cpp"
+ $File "materialpatch.cpp"
+ $File "materialsub.cpp"
+ $File "..\common\mstristrip.cpp"
+ $File "nodraw.cpp"
+ $File "normals.cpp"
+ $File "overlay.cpp"
+ $File "..\common\physdll.cpp"
+ $File "portals.cpp"
+ $File "prtfile.cpp"
+ $File "$SRCDIR\public\ScratchPad3D.cpp"
+ $File "..\common\scratchpad_helpers.cpp"
+ $File "StaticProp.cpp"
+ $File "textures.cpp"
+ $File "tree.cpp"
+ $File "..\common\utilmatlib.cpp"
+ $File "vbsp.cpp"
+ $File "worldvertextransitionfixup.cpp"
+ $File "writebsp.cpp"
+ $File "$SRCDIR\public\zip_utils.cpp"
+
+ $Folder "Common Files"
+ {
+ $File "..\common\bsplib.cpp"
+ $File "$SRCDIR\public\builddisp.cpp"
+ $File "$SRCDIR\public\ChunkFile.cpp"
+ $File "..\common\cmdlib.cpp"
+ $File "$SRCDIR\public\filesystem_helpers.cpp"
+ $File "$SRCDIR\public\filesystem_init.cpp"
+ $File "..\common\filesystem_tools.cpp"
+ $File "..\common\map_shared.cpp"
+ $File "..\common\pacifier.cpp"
+ $File "..\common\polylib.cpp"
+ $File "..\common\scriplib.cpp"
+ $File "..\common\threads.cpp"
+ $File "..\common\tools_minidump.cpp"
+ $File "..\common\tools_minidump.h"
+ }
+ }
+
+ $Folder "Header Files"
+ {
+ $File "boundbox.h"
+ $File "csg.h"
+ $File "detail.h"
+ $File "$SRCDIR\public\disp_powerinfo.h"
+ $File "disp_vbsp.h"
+ $File "$SRCDIR\public\disp_vertindex.h"
+ $File "faces.h"
+ $File "map.h"
+ $File "manifest.h"
+ $File "materialpatch.h"
+ $File "materialsub.h"
+ $File "..\common\scratchpad_helpers.h"
+ $File "vbsp.h"
+ $File "worldvertextransitionfixup.h"
+ $File "writebsp.h"
+
+ $Folder "Common header files"
+ {
+ $File "..\common\bsplib.h"
+ $File "$SRCDIR\public\builddisp.h"
+ $File "$SRCDIR\public\ChunkFile.h"
+ $File "..\common\cmdlib.h"
+ $File "disp_ivp.h"
+ $File "$SRCDIR\public\filesystem.h"
+ $File "$SRCDIR\public\filesystem_helpers.h"
+ $File "..\common\FileSystem_Tools.h"
+ $File "$SRCDIR\public\GameBSPFile.h"
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "ivp.h"
+ $File "..\common\map_shared.h"
+ $File "..\common\pacifier.h"
+ $File "..\common\polylib.h"
+ $File "$SRCDIR\public\tier1\tokenreader.h"
+ $File "..\common\utilmatlib.h"
+ $File "..\vmpi\vmpi.h"
+ $File "$SRCDIR\public\zip_uncompressed.h"
+ }
+ }
+
+ $Folder "Public Headers"
+ {
+ $File "$SRCDIR\public\mathlib\amd3dx.h"
+ $File "$SRCDIR\public\arraystack.h"
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "$SRCDIR\public\BSPFILE.H"
+ $File "$SRCDIR\public\bspflags.h"
+ $File "$SRCDIR\public\BSPTreeData.h"
+ $File "$SRCDIR\public\mathlib\bumpvects.h"
+ $File "$SRCDIR\public\tier1\byteswap.h"
+ $File "$SRCDIR\public\cmodel.h"
+ $File "$SRCDIR\public\CollisionUtils.h"
+ $File "$SRCDIR\public\tier0\commonmacros.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "$SRCDIR\public\disp_common.h"
+ $File "$SRCDIR\public\IScratchPad3D.h"
+ $File "$SRCDIR\public\mathlib\mathlib.h"
+ $File "..\common\mstristrip.h"
+ $File "$SRCDIR\public\nmatrix.h"
+ $File "$SRCDIR\public\NTree.h"
+ $File "$SRCDIR\public\nvector.h"
+ $File "$SRCDIR\public\phyfile.h"
+ $File "..\common\physdll.h"
+ $File "..\common\qfiles.h"
+ $File "$SRCDIR\public\ScratchPad3D.h"
+ $File "..\common\scriplib.h"
+ $File "$SRCDIR\public\studio.h"
+ $File "..\common\threads.h"
+ $File "$SRCDIR\public\tier1\utlbuffer.h"
+ $File "$SRCDIR\public\tier1\utllinkedlist.h"
+ $File "$SRCDIR\public\tier1\utlmemory.h"
+ $File "$SRCDIR\public\tier1\utlrbtree.h"
+ $File "$SRCDIR\public\tier1\utlsymbol.h"
+ $File "$SRCDIR\public\tier1\utlvector.h"
+ $File "$SRCDIR\public\vcollide.h"
+ $File "$SRCDIR\public\mathlib\vector.h"
+ $File "$SRCDIR\public\mathlib\vector2d.h"
+ $File "$SRCDIR\public\mathlib\vector4d.h"
+ $File "$SRCDIR\public\mathlib\vmatrix.h"
+ $File "$SRCDIR\public\vphysics_interface.h"
+ $File "$SRCDIR\public\mathlib\vplane.h"
+ $File "$SRCDIR\public\wadtypes.h"
+ $File "$SRCDIR\public\worldsize.h"
+ }
+
+ $Folder "Link Libraries"
+ {
+ $Lib bitmap
+ $Lib fgdlib
+ $Lib mathlib
+ $Lib tier2
+ $Lib vtf
+ }
+
+ $File "notes.txt"
+}