diff options
Diffstat (limited to 'sp/src/public/togl/osx/glmgrext.h')
| -rw-r--r-- | sp/src/public/togl/osx/glmgrext.h | 184 |
1 files changed, 92 insertions, 92 deletions
diff --git a/sp/src/public/togl/osx/glmgrext.h b/sp/src/public/togl/osx/glmgrext.h index 02939bb6..ace2c666 100644 --- a/sp/src/public/togl/osx/glmgrext.h +++ b/sp/src/public/togl/osx/glmgrext.h @@ -1,93 +1,93 @@ //========= Copyright Valve Corporation, All rights reserved. ============// -// -// glmgrext.h -// helper file for extension testing and runtime importing of entry points -// -//=============================================================================== - -#pragma once - -#ifdef OSX -#include <OpenGL/gl.h> -#include <OpenGL/glext.h> -#elif defined(LINUX) -#include <GL/gl.h> -#include <GL/glext.h> -#else -#error -#endif - -#ifndef GL_EXT_framebuffer_sRGB - #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 - #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA -#endif - -#ifndef ARB_texture_rg - #define GL_COMPRESSED_RED 0x8225 - #define GL_COMPRESSED_RG 0x8226 - #define GL_RG 0x8227 - #define GL_RG_INTEGER 0x8228 - #define GL_R8 0x8229 - #define GL_R16 0x822A - #define GL_RG8 0x822B - #define GL_RG16 0x822C - #define GL_R16F 0x822D - #define GL_R32F 0x822E - #define GL_RG16F 0x822F - #define GL_RG32F 0x8230 - #define GL_R8I 0x8231 - #define GL_R8UI 0x8232 - #define GL_R16I 0x8233 - #define GL_R16UI 0x8234 - #define GL_R32I 0x8235 - #define GL_R32UI 0x8236 - #define GL_RG8I 0x8237 - #define GL_RG8UI 0x8238 - #define GL_RG16I 0x8239 - #define GL_RG16UI 0x823A - #define GL_RG32I 0x823B - #define GL_RG32UI 0x823C -#endif - -#ifndef GL_EXT_bindable_uniform - #define GL_UNIFORM_BUFFER_EXT 0x8DEE -#endif - -// unpublished extension enums (thus the "X") - -// from EXT_framebuffer_multisample_blit_scaled.. -#define XGL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define XGL_SCALED_RESOLVE_NICEST_EXT 0x90BB - -#ifndef GL_TEXTURE_MINIMIZE_STORAGE_APPLE -#define GL_TEXTURE_MINIMIZE_STORAGE_APPLE 0x85B6 -#endif - -#ifndef GL_ALL_COMPLETED_NV -#define GL_ALL_COMPLETED_NV 0x84F2 -#endif - -#ifndef GL_MAP_READ_BIT -#define GL_MAP_READ_BIT 0x0001 -#endif - -#ifndef GL_MAP_WRITE_BIT -#define GL_MAP_WRITE_BIT 0x0002 -#endif - -#ifndef GL_MAP_INVALIDATE_RANGE_BIT -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#endif - -#ifndef GL_MAP_INVALIDATE_BUFFER_BIT -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#endif - -#ifndef GL_MAP_FLUSH_EXPLICIT_BIT -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#endif - -#ifndef GL_MAP_UNSYNCHRONIZED_BIT -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#endif - +//
+// glmgrext.h
+// helper file for extension testing and runtime importing of entry points
+//
+//===============================================================================
+
+#pragma once
+
+#ifdef OSX
+#include <OpenGL/gl.h>
+#include <OpenGL/glext.h>
+#elif defined(LINUX)
+#include <GL/gl.h>
+#include <GL/glext.h>
+#else
+#error
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+ #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+ #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+#endif
+
+#ifndef ARB_texture_rg
+ #define GL_COMPRESSED_RED 0x8225
+ #define GL_COMPRESSED_RG 0x8226
+ #define GL_RG 0x8227
+ #define GL_RG_INTEGER 0x8228
+ #define GL_R8 0x8229
+ #define GL_R16 0x822A
+ #define GL_RG8 0x822B
+ #define GL_RG16 0x822C
+ #define GL_R16F 0x822D
+ #define GL_R32F 0x822E
+ #define GL_RG16F 0x822F
+ #define GL_RG32F 0x8230
+ #define GL_R8I 0x8231
+ #define GL_R8UI 0x8232
+ #define GL_R16I 0x8233
+ #define GL_R16UI 0x8234
+ #define GL_R32I 0x8235
+ #define GL_R32UI 0x8236
+ #define GL_RG8I 0x8237
+ #define GL_RG8UI 0x8238
+ #define GL_RG16I 0x8239
+ #define GL_RG16UI 0x823A
+ #define GL_RG32I 0x823B
+ #define GL_RG32UI 0x823C
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+ #define GL_UNIFORM_BUFFER_EXT 0x8DEE
+#endif
+
+// unpublished extension enums (thus the "X")
+
+// from EXT_framebuffer_multisample_blit_scaled..
+#define XGL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
+#define XGL_SCALED_RESOLVE_NICEST_EXT 0x90BB
+
+#ifndef GL_TEXTURE_MINIMIZE_STORAGE_APPLE
+#define GL_TEXTURE_MINIMIZE_STORAGE_APPLE 0x85B6
+#endif
+
+#ifndef GL_ALL_COMPLETED_NV
+#define GL_ALL_COMPLETED_NV 0x84F2
+#endif
+
+#ifndef GL_MAP_READ_BIT
+#define GL_MAP_READ_BIT 0x0001
+#endif
+
+#ifndef GL_MAP_WRITE_BIT
+#define GL_MAP_WRITE_BIT 0x0002
+#endif
+
+#ifndef GL_MAP_INVALIDATE_RANGE_BIT
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#endif
+
+#ifndef GL_MAP_INVALIDATE_BUFFER_BIT
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#endif
+
+#ifndef GL_MAP_FLUSH_EXPLICIT_BIT
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#endif
+
+#ifndef GL_MAP_UNSYNCHRONIZED_BIT
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#endif
+
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