diff options
Diffstat (limited to 'sp/src/materialsystem/stdshaders/lightmappedgeneric_selfilluminatedmaskedenvmap.psh')
| -rw-r--r-- | sp/src/materialsystem/stdshaders/lightmappedgeneric_selfilluminatedmaskedenvmap.psh | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/sp/src/materialsystem/stdshaders/lightmappedgeneric_selfilluminatedmaskedenvmap.psh b/sp/src/materialsystem/stdshaders/lightmappedgeneric_selfilluminatedmaskedenvmap.psh new file mode 100644 index 00000000..b4893363 --- /dev/null +++ b/sp/src/materialsystem/stdshaders/lightmappedgeneric_selfilluminatedmaskedenvmap.psh @@ -0,0 +1,27 @@ +ps.1.1
+
+;------------------------------------------------------------------------------
+; Draw a texture . . woo hoo!
+; t0 - texture
+;
+; The texture coordinates need to be defined as follows:
+; tc0 - texcoords
+; c1 - self-illum tint
+; c2 - envmap tint
+;------------------------------------------------------------------------------
+
+tex t0
+tex t1
+tex t2
+tex t3
+
+mul r0.rgb, t0, v0 + ; base times vertex color (with alpha)
+mov r0.a, v0.a ; Grab alpha from vertex color
+
+mul r1, t2, t3 ; envmap * envmapmask
+mad r0.rgb, r1, c2, r0 ; + envmap * envmapmask * envmaptint (color only)
+
+mul r1, c1, t0.a ; Self illum alpha * tint
+mad r1, t0, r1, t1 ; Self illum * tint + lightmap
+mul r0.rgb, r1, r0 ; fold in lighting (color only)
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
|