diff options
Diffstat (limited to 'sp/src/materialsystem/stdshaders/debugtangentspace.vsh')
| -rw-r--r-- | sp/src/materialsystem/stdshaders/debugtangentspace.vsh | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/sp/src/materialsystem/stdshaders/debugtangentspace.vsh b/sp/src/materialsystem/stdshaders/debugtangentspace.vsh new file mode 100644 index 00000000..cb38a23b --- /dev/null +++ b/sp/src/materialsystem/stdshaders/debugtangentspace.vsh @@ -0,0 +1,34 @@ +vs.1.1 + +# DYNAMIC: "DOWATERFOG" "0..1" +# DYNAMIC: "SKINNING" "0..1" + +#include "macros.vsh" + +;------------------------------------------------------------------------------ +; Vertex blending +;------------------------------------------------------------------------------ +&AllocateRegister( \$worldPos ); +&AllocateRegister( \$worldNormal ); +&SkinPositionAndNormal( $worldPos, $worldNormal ); + +;------------------------------------------------------------------------------ +; Transform the position from world to view space +;------------------------------------------------------------------------------ + +&AllocateRegister( \$projPos ); + +dp4 $projPos.x, $worldPos, $cViewProj0 +dp4 $projPos.y, $worldPos, $cViewProj1 +dp4 $projPos.z, $worldPos, $cViewProj2 +dp4 $projPos.w, $worldPos, $cViewProj3 +mov oPos, $projPos + +&FreeRegister( \$worldPos ); + +; stick the normal in the color channel +mov oD0.xyz, $worldNormal.xyz +mov oD0.w, $cOne ; make sure all components are defined + +&FreeRegister( \$projPos ); +&FreeRegister( \$worldNormal ); |