diff options
Diffstat (limited to 'sp/src/materialsystem/stdshaders/buildepisodicshaders.bat')
| -rwxr-xr-x[-rw-r--r--] | sp/src/materialsystem/stdshaders/buildepisodicshaders.bat | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/sp/src/materialsystem/stdshaders/buildepisodicshaders.bat b/sp/src/materialsystem/stdshaders/buildepisodicshaders.bat index beeeb93b..3df0b345 100644..100755 --- a/sp/src/materialsystem/stdshaders/buildepisodicshaders.bat +++ b/sp/src/materialsystem/stdshaders/buildepisodicshaders.bat @@ -1,21 +1,21 @@ -@echo off
-setlocal
-
-rem ================================
-rem ==== MOD PATH CONFIGURATIONS ===
-
-rem == Set the absolute path to your mod's game directory here ==
-set GAMEDIR=%cd%\..\..\..\game\mod_episodic
-
-rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
-set SDKBINDIR=D:\SteamBeta\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
-
-rem == Set the Path to your mod's root source code ==
-rem This should already be correct, accepts relative paths only!
-set SOURCEDIR=..\..
-
-rem ==== MOD PATH CONFIGURATIONS END ===
-rem ====================================
-
-
-call buildsdkshaders.bat
+@echo off +setlocal + +rem ================================ +rem ==== MOD PATH CONFIGURATIONS === + +rem == Set the absolute path to your mod's game directory here == +set GAMEDIR=%cd%\..\..\..\game\mod_episodic + +rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin == +set SDKBINDIR=D:\SteamBeta\SteamApps\common\Source SDK Base 2013 Singleplayer\bin + +rem == Set the Path to your mod's root source code == +rem This should already be correct, accepts relative paths only! +set SOURCEDIR=..\.. + +rem ==== MOD PATH CONFIGURATIONS END === +rem ==================================== + + +call buildsdkshaders.bat |