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-rw-r--r--sp/src/game/shared/mp_shareddefs.h44
1 files changed, 43 insertions, 1 deletions
diff --git a/sp/src/game/shared/mp_shareddefs.h b/sp/src/game/shared/mp_shareddefs.h
index bb173c52..8ad6011b 100644
--- a/sp/src/game/shared/mp_shareddefs.h
+++ b/sp/src/game/shared/mp_shareddefs.h
@@ -112,7 +112,7 @@ enum
MP_CONCEPT_TAUNT_REPLAY, // "TLK_TAUNT_REPLAY"
MP_CONCEPT_TAUNT_LAUGH, // "TLK_TAUNT_LAUGH"
MP_CONCEPT_TAUNT_HEROIC_POSE, // "TLK_TAUNT_HEROIC_POSE"
- MP_CONCEPT_HIGHFIVE_READY, // "TLK_HIGHFIVE_READY"
+ MP_CONCEPT_PARTNER_TAUNT_READY, // "TLK_PARTNER_TAUNT_READY"
MP_CONCEPT_HOLDTAUNT, // "TLK_PLAYER_HOLDTAUNT"
MP_CONCEPT_TAUNT_PYRO_ARMAGEDDON, // "TLK_TAUNT_PYRO_ARMAGEDDON"
MP_CONCEPT_ROCKET_DESTOYED, // "TLK_ROCKET_DESTOYED"
@@ -153,6 +153,48 @@ enum
MP_CONCEPT_MAGIC_DANCE, // "TLK_MAGIC_DANCE"
MP_CONCEPT_HALLOWEEN_LONGFALL,
MP_CONCEPT_TAUNT_GUITAR_RIFF, // "TLK_TAUNT_GUITAR_RIFF"
+
+ // TF Halloween 2013 shenanigans.
+ MP_CONCEPT_PLAYER_CAST_FIREBALL, // "TLK_PLAYER_CAST_FIREBALL"
+ MP_CONCEPT_PLAYER_CAST_MERASMUS_ZAP, // "TLK_PLAYER_CAST_MERASMUS_ZAP"
+ MP_CONCEPT_PLAYER_CAST_SELF_HEAL, // "TLK_PLAYER_CAST_SELF_HEAL"
+ MP_CONCEPT_PLAYER_CAST_MIRV, // "TLK_PLAYER_CAST_MIRV"
+ MP_CONCEPT_PLAYER_CAST_BLAST_JUMP, // "TLK_PLAYER_CAST_BLAST_JUMP"
+ MP_CONCEPT_PLAYER_CAST_STEALTH, // "TLK_PLAYER_CAST_STEALTH"
+ MP_CONCEPT_PLAYER_CAST_TELEPORT, // "TLK_PLAYER_CAST_TELEPORT"
+ MP_CONCEPT_PLAYER_CAST_LIGHTNING_BALL, // "TLK_PLAYER_CAST_LIGHTNING_BALL"
+ MP_CONCEPT_PLAYER_CAST_MOVEMENT_BUFF, // "TLK_PLAYER_CAST_MOVEMENT_BUFF"
+ MP_CONCEPT_PLAYER_CAST_MONOCULOUS, // "TLK_PLAYER_CAST_MONOCULOUS"
+ MP_CONCEPT_PLAYER_CAST_METEOR_SWARM, // "TLK_PLAYER_CAST_METEOR_SWARM"
+ MP_CONCEPT_PLAYER_CAST_SKELETON_HORDE, // "TLK_PLAYER_CAST_SKELETON_HORDE"
+
+ MP_CONCEPT_PLAYER_SPELL_FIREBALL, // "TLK_PLAYER_SPELL_FIREBALL"
+ MP_CONCEPT_PLAYER_SPELL_MERASMUS_ZAP, // "TLK_PLAYER_SPELL_MERASMUS_ZAP"
+ MP_CONCEPT_PLAYER_SPELL_SELF_HEAL, // "TLK_PLAYER_SPELL_SELF_HEAL"
+ MP_CONCEPT_PLAYER_SPELL_MIRV, // "TLK_PLAYER_SPELL_MIRV"
+ MP_CONCEPT_PLAYER_SPELL_BLAST_JUMP, // "TLK_PLAYER_SPELL_BLAST_JUMP"
+ MP_CONCEPT_PLAYER_SPELL_STEALTH, // "TLK_PLAYER_SPELL_STEALTH"
+ MP_CONCEPT_PLAYER_SPELL_TELEPORT, // "TLK_PLAYER_SPELL_TELEPORT"
+ MP_CONCEPT_PLAYER_SPELL_LIGHTNING_BALL, // "TLK_PLAYER_SPELL_LIGHTNING_BALL"
+ MP_CONCEPT_PLAYER_SPELL_MOVEMENT_BUFF, // "TLK_PLAYER_SPELL_MOVEMENT_BUFF"
+ MP_CONCEPT_PLAYER_SPELL_MONOCULOUS, // "TLK_PLAYER_SPELL_MONOCULOUS"
+ MP_CONCEPT_PLAYER_SPELL_METEOR_SWARM, // "TLK_PLAYER_SPELL_METEOR_SWARM"
+ MP_CONCEPT_PLAYER_SPELL_SKELETON_HORDE, // "TLK_PLAYER_SPELL_SKELETON_HORDE"
+
+ // Events.
+ MP_CONCEPT_PLAYER_SPELL_PICKUP_COMMON, // "TLK_PLAYER_SPELL_PICKUP_COMMON"
+ MP_CONCEPT_PLAYER_SPELL_PICKUP_RARE, // "TLK_PLAYER_SPELL_PICKUP_RARE"
+ MP_CONCEPT_PLAYER_HELLTOWER_MIDNIGHT, // "TLK_PLAYER_HELLTOWER_MIDNIGHT"
+ MP_CONCEPT_PLAYER_SKELETON_KING_APPEAR, // "TLK_PLAYER_SKELETON_KING_APPEAR"
+
+ MP_CONCEPT_MANNHATTAN_GATE_ATK, // "TLK_MANNHATTAN_GATE_ATK"
+ MP_CONCEPT_MANNHATTAN_GATE_TAKE, // "TLK_MANNHATTAN_GATE_TAKE"
+ MP_CONCEPT_RESURRECTED, // "TLK_RESURRECTED"
+ MP_CONCEPT_MVM_LOOT_COMMON, // "TLK_MVM_LOOT_COMMON"
+ MP_CONCEPT_MVM_LOOT_RARE, // "TLK_MVM_LOOT_RARE"
+ MP_CONCEPT_MVM_LOOT_ULTRARARE, // "TLK_MVM_LOOT_ULTRARARE"
+ MP_CONCEPT_MEDIC_HEAL_SHIELD, // "TLK_MEDIC_HEAL_SHIELD"
+
MP_TF_CONCEPT_COUNT
// Other MP_CONCEPT_* start he using MP_TF_CONCEPT_COUNT + 1 as start.