diff options
Diffstat (limited to 'sp/src/game/shared/SceneCache.cpp')
| -rw-r--r-- | sp/src/game/shared/SceneCache.cpp | 264 |
1 files changed, 132 insertions, 132 deletions
diff --git a/sp/src/game/shared/SceneCache.cpp b/sp/src/game/shared/SceneCache.cpp index 1baea839..0728c27b 100644 --- a/sp/src/game/shared/SceneCache.cpp +++ b/sp/src/game/shared/SceneCache.cpp @@ -1,132 +1,132 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================
-
-#include "cbase.h"
-#include "SceneCache.h"
-#include "choreoscene.h"
-#include "choreoevent.h"
-
-extern ISoundEmitterSystemBase *soundemitterbase;
-CChoreoScene *BlockingLoadScene( const char *filename );
-
-CSceneCache::CSceneCache()
-{
- msecs = 0;
-}
-
-CSceneCache::CSceneCache( const CSceneCache& src )
-{
- msecs = src.msecs;
- sounds = src.sounds;
-}
-
-int CSceneCache::GetSoundCount() const
-{
- return sounds.Count();
-}
-
-char const *CSceneCache::GetSoundName( int index )
-{
- return soundemitterbase->GetSoundName( sounds[ index ] );
-}
-
-void CSceneCache::Save( CUtlBuffer& buf )
-{
- buf.PutUnsignedInt( msecs );
-
- unsigned short c = GetSoundCount();
- buf.PutShort( c );
-
- Assert( sounds.Count() <= 65536 );
-
- for ( int i = 0; i < c; ++i )
- {
- buf.PutString( GetSoundName( i ) );
- }
-}
-
-void CSceneCache::Restore( CUtlBuffer& buf )
-{
- MEM_ALLOC_CREDIT();
-
- msecs = buf.GetUnsignedInt();
-
- unsigned short c = (unsigned short)buf.GetShort();
-
- for ( int i = 0; i < c; ++i )
- {
- char soundname[ 512 ];
- buf.GetString( soundname, sizeof( soundname ) );
-
- int idx = soundemitterbase->GetSoundIndex( soundname );
- if ( idx != -1 )
- {
- Assert( idx <= 65535 );
- if ( sounds.Find( idx ) == sounds.InvalidIndex() )
- {
- sounds.AddToTail( (unsigned short)idx );
- }
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Static method
-// Input : *event -
-// soundlist -
-//-----------------------------------------------------------------------------
-void CSceneCache::PrecacheSceneEvent( CChoreoEvent *event, CUtlVector< unsigned short >& soundlist )
-{
- if ( !event || event->GetType() != CChoreoEvent::SPEAK )
- return;
-
- int idx = soundemitterbase->GetSoundIndex( event->GetParameters() );
- if ( idx != -1 )
- {
- MEM_ALLOC_CREDIT();
- Assert( idx <= 65535 );
- soundlist.AddToTail( (unsigned short)idx );
- }
-
- if ( event->GetCloseCaptionType() == CChoreoEvent::CC_MASTER )
- {
- char tok[ CChoreoEvent::MAX_CCTOKEN_STRING ];
- if ( event->GetPlaybackCloseCaptionToken( tok, sizeof( tok ) ) )
- {
- int idx = soundemitterbase->GetSoundIndex( tok );
- if ( idx != -1 && soundlist.Find( idx ) == soundlist.InvalidIndex() )
- {
- MEM_ALLOC_CREDIT();
- Assert( idx <= 65535 );
- soundlist.AddToTail( (unsigned short)idx );
- }
- }
- }
-}
-
-void CSceneCache::Rebuild( char const *filename )
-{
- msecs = 0;
- sounds.RemoveAll();
-
- CChoreoScene *scene = BlockingLoadScene( filename );
- if ( scene )
- {
- // Walk all events looking for SPEAK events
- CChoreoEvent *event;
- int c = scene->GetNumEvents();
- for ( int i = 0; i < c; ++i )
- {
- event = scene->GetEvent( i );
- PrecacheSceneEvent( event, sounds );
- }
-
- // Update scene duration, too
- msecs = (int)( scene->FindStopTime() * 1000.0f + 0.5f );
-
- delete scene;
- }
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#include "cbase.h" +#include "SceneCache.h" +#include "choreoscene.h" +#include "choreoevent.h" + +extern ISoundEmitterSystemBase *soundemitterbase; +CChoreoScene *BlockingLoadScene( const char *filename ); + +CSceneCache::CSceneCache() +{ + msecs = 0; +} + +CSceneCache::CSceneCache( const CSceneCache& src ) +{ + msecs = src.msecs; + sounds = src.sounds; +} + +int CSceneCache::GetSoundCount() const +{ + return sounds.Count(); +} + +char const *CSceneCache::GetSoundName( int index ) +{ + return soundemitterbase->GetSoundName( sounds[ index ] ); +} + +void CSceneCache::Save( CUtlBuffer& buf ) +{ + buf.PutUnsignedInt( msecs ); + + unsigned short c = GetSoundCount(); + buf.PutShort( c ); + + Assert( sounds.Count() <= 65536 ); + + for ( int i = 0; i < c; ++i ) + { + buf.PutString( GetSoundName( i ) ); + } +} + +void CSceneCache::Restore( CUtlBuffer& buf ) +{ + MEM_ALLOC_CREDIT(); + + msecs = buf.GetUnsignedInt(); + + unsigned short c = (unsigned short)buf.GetShort(); + + for ( int i = 0; i < c; ++i ) + { + char soundname[ 512 ]; + buf.GetString( soundname, sizeof( soundname ) ); + + int idx = soundemitterbase->GetSoundIndex( soundname ); + if ( idx != -1 ) + { + Assert( idx <= 65535 ); + if ( sounds.Find( idx ) == sounds.InvalidIndex() ) + { + sounds.AddToTail( (unsigned short)idx ); + } + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: Static method +// Input : *event - +// soundlist - +//----------------------------------------------------------------------------- +void CSceneCache::PrecacheSceneEvent( CChoreoEvent *event, CUtlVector< unsigned short >& soundlist ) +{ + if ( !event || event->GetType() != CChoreoEvent::SPEAK ) + return; + + int idx = soundemitterbase->GetSoundIndex( event->GetParameters() ); + if ( idx != -1 ) + { + MEM_ALLOC_CREDIT(); + Assert( idx <= 65535 ); + soundlist.AddToTail( (unsigned short)idx ); + } + + if ( event->GetCloseCaptionType() == CChoreoEvent::CC_MASTER ) + { + char tok[ CChoreoEvent::MAX_CCTOKEN_STRING ]; + if ( event->GetPlaybackCloseCaptionToken( tok, sizeof( tok ) ) ) + { + int idx = soundemitterbase->GetSoundIndex( tok ); + if ( idx != -1 && soundlist.Find( idx ) == soundlist.InvalidIndex() ) + { + MEM_ALLOC_CREDIT(); + Assert( idx <= 65535 ); + soundlist.AddToTail( (unsigned short)idx ); + } + } + } +} + +void CSceneCache::Rebuild( char const *filename ) +{ + msecs = 0; + sounds.RemoveAll(); + + CChoreoScene *scene = BlockingLoadScene( filename ); + if ( scene ) + { + // Walk all events looking for SPEAK events + CChoreoEvent *event; + int c = scene->GetNumEvents(); + for ( int i = 0; i < c; ++i ) + { + event = scene->GetEvent( i ); + PrecacheSceneEvent( event, sounds ); + } + + // Update scene duration, too + msecs = (int)( scene->FindStopTime() * 1000.0f + 0.5f ); + + delete scene; + } +} |