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-rw-r--r--sp/src/game/server/util.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/sp/src/game/server/util.cpp b/sp/src/game/server/util.cpp
index 8b2365f7..431c8561 100644
--- a/sp/src/game/server/util.cpp
+++ b/sp/src/game/server/util.cpp
@@ -1892,7 +1892,8 @@ int DispatchSpawn( CBaseEntity *pEntity )
// Don't allow the PVS check to skip animation setup during spawning
pAnimating->SetBoneCacheFlags( BCF_IS_IN_SPAWN );
pEntity->Spawn();
- pAnimating->ClearBoneCacheFlags( BCF_IS_IN_SPAWN );
+ if ( pEntSafe != NULL )
+ pAnimating->ClearBoneCacheFlags( BCF_IS_IN_SPAWN );
}
mdlcache->SetAsyncLoad( MDLCACHE_ANIMBLOCK, bAsyncAnims );