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path: root/sp/src/game/server/team_control_point_master.cpp
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Diffstat (limited to 'sp/src/game/server/team_control_point_master.cpp')
-rw-r--r--sp/src/game/server/team_control_point_master.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/sp/src/game/server/team_control_point_master.cpp b/sp/src/game/server/team_control_point_master.cpp
index f60939a7..8ad9796d 100644
--- a/sp/src/game/server/team_control_point_master.cpp
+++ b/sp/src/game/server/team_control_point_master.cpp
@@ -841,16 +841,6 @@ void CTeamControlPointMaster::InputRoundSpawn( inputdata_t &input )
FindControlPointRounds();
SetBaseControlPoints();
-
- // init the ClientAreas
- int index = 0;
-
- for ( int i=0; i<ITriggerAreaCaptureAutoList::AutoList().Count(); ++i )
- {
- CTriggerAreaCapture *pArea = static_cast< CTriggerAreaCapture * >( ITriggerAreaCaptureAutoList::AutoList()[i] );
- pArea->SetAreaIndex( index );
- index++;
- }
ObjectiveResource()->ResetControlPoints();
}