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-rw-r--r--sp/src/game/client/viewpostprocess.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sp/src/game/client/viewpostprocess.cpp b/sp/src/game/client/viewpostprocess.cpp
index 7fe7c40d..3f74acdc 100644
--- a/sp/src/game/client/viewpostprocess.cpp
+++ b/sp/src/game/client/viewpostprocess.cpp
@@ -834,7 +834,7 @@ void CLuminanceHistogramSystem::UpdateLuminanceRanges( void )
s_bFirstTime = false;
// This seems like a bad idea but it's fine for now
- const char *sModsForOriginalAlgorithm[] = { "dod", "cstrike", "lostcoast" };
+ const char *sModsForOriginalAlgorithm[] = { "dod", "cstrike", "lostcoast", "hl1" };
for ( int i=0; i<3; i++ )
{
if ( strlen( engine->GetGameDirectory() ) >= strlen( sModsForOriginalAlgorithm[i] ) )