diff options
Diffstat (limited to 'sp/src/game/client/initializer.cpp')
| -rw-r--r-- | sp/src/game/client/initializer.cpp | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/sp/src/game/client/initializer.cpp b/sp/src/game/client/initializer.cpp index 3aaf1334..19ccba6f 100644 --- a/sp/src/game/client/initializer.cpp +++ b/sp/src/game/client/initializer.cpp @@ -1,65 +1,65 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#include "cbase.h"
-#include "initializer.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-Initializer *Initializer::s_pInitializers = 0;
-
-
-Initializer::Initializer(void **pVar, CreateInitializerObjectFn createFn, DeleteInitializerObjectFn deleteFn)
-{
- m_pVar = pVar;
- m_CreateFn = createFn;
- m_DeleteFn = deleteFn;
- m_pNext = s_pInitializers;
- s_pInitializers = this;
-}
-
-
-bool Initializer::InitializeAllObjects()
-{
- for(Initializer *pCur=s_pInitializers; pCur; pCur=pCur->m_pNext)
- {
- if(void *ptr = pCur->m_CreateFn())
- {
- *pCur->m_pVar = ptr;
- }
- else
- {
- // Don't worry if we're not actually trying to initialize a global
- if (pCur->m_pVar)
- {
- FreeAllObjects();
- return false;
- }
- }
- }
-
- return true;
-}
-
-
-void Initializer::FreeAllObjects()
-{
- for(Initializer *pCur=s_pInitializers; pCur; pCur=pCur->m_pNext)
- {
- if (pCur->m_pVar)
- {
- pCur->m_DeleteFn(*pCur->m_pVar);
- *pCur->m_pVar = 0;
- }
- }
-}
-
-
-
-
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#include "cbase.h" +#include "initializer.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +Initializer *Initializer::s_pInitializers = 0; + + +Initializer::Initializer(void **pVar, CreateInitializerObjectFn createFn, DeleteInitializerObjectFn deleteFn) +{ + m_pVar = pVar; + m_CreateFn = createFn; + m_DeleteFn = deleteFn; + m_pNext = s_pInitializers; + s_pInitializers = this; +} + + +bool Initializer::InitializeAllObjects() +{ + for(Initializer *pCur=s_pInitializers; pCur; pCur=pCur->m_pNext) + { + if(void *ptr = pCur->m_CreateFn()) + { + *pCur->m_pVar = ptr; + } + else + { + // Don't worry if we're not actually trying to initialize a global + if (pCur->m_pVar) + { + FreeAllObjects(); + return false; + } + } + } + + return true; +} + + +void Initializer::FreeAllObjects() +{ + for(Initializer *pCur=s_pInitializers; pCur; pCur=pCur->m_pNext) + { + if (pCur->m_pVar) + { + pCur->m_DeleteFn(*pCur->m_pVar); + *pCur->m_pVar = 0; + } + } +} + + + + + |