diff options
Diffstat (limited to 'sp/src/game/client/hudelement.h')
| -rw-r--r-- | sp/src/game/client/hudelement.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sp/src/game/client/hudelement.h b/sp/src/game/client/hudelement.h index e6de48b9..b903de5d 100644 --- a/sp/src/game/client/hudelement.h +++ b/sp/src/game/client/hudelement.h @@ -36,9 +36,9 @@ public: // called whenever the video mode changes, and whenever Init() would be called, so the hud can vid init itself virtual void VidInit( void ) { return; } - // LevelInit's called whenever a new level's starting + // LevelInit's called whenever a new level is starting virtual void LevelInit( void ) { return; }; - // LevelShutdown's called whenever a level's finishing + // LevelShutdown's called whenever a level is finishing virtual void LevelShutdown( void ) { return; }; // called whenever the hud receives "reset" message, which is (usually) every time the client respawns after getting killed |