diff options
Diffstat (limited to 'sp/src/common/replay/ireplayrenderqueue.h')
| -rw-r--r-- | sp/src/common/replay/ireplayrenderqueue.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/sp/src/common/replay/ireplayrenderqueue.h b/sp/src/common/replay/ireplayrenderqueue.h index e92b33e4..320d90e4 100644 --- a/sp/src/common/replay/ireplayrenderqueue.h +++ b/sp/src/common/replay/ireplayrenderqueue.h @@ -1,32 +1,32 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-//=======================================================================================//
-
-#ifndef IREPLAYRENDERQUEUE_H
-#define IREPLAYRENDERQUEUE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-//----------------------------------------------------------------------------------------
-
-#include "interface.h"
-#include "replay/replayhandle.h"
-
-//----------------------------------------------------------------------------------------
-
-abstract_class IReplayRenderQueue : IBaseInterface
-{
-public:
- virtual void Add( ReplayHandle_t hReplay, int iPerformance ) = 0;
- virtual void Remove( ReplayHandle_t hReplay, int iPerformance ) = 0;
- virtual void Clear() = 0;
-
- virtual int GetCount() const = 0;
- virtual bool GetEntryData( int iIndex, ReplayHandle_t *pHandleOut, int *pPerformanceOut ) const = 0;
- virtual bool IsInQueue( ReplayHandle_t hReplay, int iPerformance ) const = 0;
-};
-
-//----------------------------------------------------------------------------------------
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +//=======================================================================================// + +#ifndef IREPLAYRENDERQUEUE_H +#define IREPLAYRENDERQUEUE_H +#ifdef _WIN32 +#pragma once +#endif + +//---------------------------------------------------------------------------------------- + +#include "interface.h" +#include "replay/replayhandle.h" + +//---------------------------------------------------------------------------------------- + +abstract_class IReplayRenderQueue : IBaseInterface +{ +public: + virtual void Add( ReplayHandle_t hReplay, int iPerformance ) = 0; + virtual void Remove( ReplayHandle_t hReplay, int iPerformance ) = 0; + virtual void Clear() = 0; + + virtual int GetCount() const = 0; + virtual bool GetEntryData( int iIndex, ReplayHandle_t *pHandleOut, int *pPerformanceOut ) const = 0; + virtual bool IsInQueue( ReplayHandle_t hReplay, int iPerformance ) const = 0; +}; + +//---------------------------------------------------------------------------------------- + #endif // IREPLAYRENDERQUEUE_H
\ No newline at end of file |