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-rw-r--r--sp/game/mod_hl2/scripts/vgui_screens.txt84
1 files changed, 42 insertions, 42 deletions
diff --git a/sp/game/mod_hl2/scripts/vgui_screens.txt b/sp/game/mod_hl2/scripts/vgui_screens.txt
index f08ee979..f34c4cc1 100644
--- a/sp/game/mod_hl2/scripts/vgui_screens.txt
+++ b/sp/game/mod_hl2/scripts/vgui_screens.txt
@@ -1,42 +1,42 @@
-"VGUI_Screens"
-{
- // This name here can be referenced from within a
- // vgui_screen entity to select this vgui panel
- "vgui_test_screen"
- {
- // The type indicates which type of panel to create
- // Coders will add new types as time goes by.
- // "vgui_screen_panel" is a generic panel type which can
- // read in .res files that have been built by VGUI's build mode dialog.
- "type" "vgui_screen_panel"
-
- // These describe the dimensions of the screen *in pixels*
- "pixelswide" 480
- "pixelshigh" 240
-
- // This is the name of the .res file to load up and apply to the vgui panel
- "resfile" "scripts/screens/vgui_test_screen.res"
- }
-
- "teleport_countdown_screen"
- {
- // Defined in c_info_teleporter_countdown.cpp
- "type" "teleport_countdown_screen"
-
- // These describe the dimensions of the screen *in pixels*
- "pixelswide" 480
- "pixelshigh" 240
-
- // This is the name of the .res file to load up and apply to the vgui panel
- "resfile" "scripts/screens/teleport_countdown_screen.res"
- }
-
- "slideshow_display_screen"
- {
- "type" "slideshow_display_screen"
- "pixelswide" 256
- "pixelshigh" 128
- "acceptsinput" 0
- "resfile" "scripts/screens/slideshow_display_screen.res"
- }
-}
+"VGUI_Screens"
+{
+ // This name here can be referenced from within a
+ // vgui_screen entity to select this vgui panel
+ "vgui_test_screen"
+ {
+ // The type indicates which type of panel to create
+ // Coders will add new types as time goes by.
+ // "vgui_screen_panel" is a generic panel type which can
+ // read in .res files that have been built by VGUI's build mode dialog.
+ "type" "vgui_screen_panel"
+
+ // These describe the dimensions of the screen *in pixels*
+ "pixelswide" 480
+ "pixelshigh" 240
+
+ // This is the name of the .res file to load up and apply to the vgui panel
+ "resfile" "scripts/screens/vgui_test_screen.res"
+ }
+
+ "teleport_countdown_screen"
+ {
+ // Defined in c_info_teleporter_countdown.cpp
+ "type" "teleport_countdown_screen"
+
+ // These describe the dimensions of the screen *in pixels*
+ "pixelswide" 480
+ "pixelshigh" 240
+
+ // This is the name of the .res file to load up and apply to the vgui panel
+ "resfile" "scripts/screens/teleport_countdown_screen.res"
+ }
+
+ "slideshow_display_screen"
+ {
+ "type" "slideshow_display_screen"
+ "pixelswide" 256
+ "pixelshigh" 128
+ "acceptsinput" 0
+ "resfile" "scripts/screens/slideshow_display_screen.res"
+ }
+}