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-rw-r--r--sp/game/mod_hl2/scripts/surfaceproperties_manifest.txt34
1 files changed, 17 insertions, 17 deletions
diff --git a/sp/game/mod_hl2/scripts/surfaceproperties_manifest.txt b/sp/game/mod_hl2/scripts/surfaceproperties_manifest.txt
index 6868f8fc..bf2ffe67 100644
--- a/sp/game/mod_hl2/scripts/surfaceproperties_manifest.txt
+++ b/sp/game/mod_hl2/scripts/surfaceproperties_manifest.txt
@@ -1,17 +1,17 @@
-// Override this file in your mod directory so you can load the base HL2 file as well
-// as new properties.
-// NOTE: Listing a property twice (e.g. in separate files) means that
-// the values in the second definition will override the first definition
-
-// NOTE: Each file must have a unique name. The physics system does not understand mods and will not
-// parse the same file (compared by name) twice.
-
-surfaceproperties_manifest
-{
- "file" "scripts/surfaceproperties.txt"
-
- // List additional surface property files here:
- "file" "scripts/surfaceproperties_hl2.txt"
-
-
-}
+// Override this file in your mod directory so you can load the base HL2 file as well
+// as new properties.
+// NOTE: Listing a property twice (e.g. in separate files) means that
+// the values in the second definition will override the first definition
+
+// NOTE: Each file must have a unique name. The physics system does not understand mods and will not
+// parse the same file (compared by name) twice.
+
+surfaceproperties_manifest
+{
+ "file" "scripts/surfaceproperties.txt"
+
+ // List additional surface property files here:
+ "file" "scripts/surfaceproperties_hl2.txt"
+
+
+}