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-rw-r--r--mp/src/vpc_scripts/source_dll_posix_base.vpc46
1 files changed, 46 insertions, 0 deletions
diff --git a/mp/src/vpc_scripts/source_dll_posix_base.vpc b/mp/src/vpc_scripts/source_dll_posix_base.vpc
new file mode 100644
index 00000000..c7fc3e10
--- /dev/null
+++ b/mp/src/vpc_scripts/source_dll_posix_base.vpc
@@ -0,0 +1,46 @@
+
+$Include "$SRCDIR\vpc_scripts\version.vpc"
+$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
+
+
+$MacroRequired "OUTBINNAME" "$PROJECTNAME"
+$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin"
+
+
+// General configuration info.
+$Configuration
+{
+ $General
+ {
+ $ConfigurationType "Dynamic Library (.dll)"
+ $GameOutputFile "$OUTBINDIR/$OUTBINNAME$_DLL_EXT"
+ }
+
+ $Linker
+ {
+ $OutputFile "$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT"
+ }
+}
+
+// Skeleton Project - All derived projects get this as a starting base
+$Project
+{
+ $Folder "Source Files"
+ {
+ $File "$SRCDIR\public\tier0\memoverride.cpp"
+ {
+ $Configuration
+ {
+ $Compiler
+ {
+ $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
+ }
+ }
+ }
+ }
+
+ $Folder "Resources"
+ {
+ $File "$ROOTSCRIPT"
+ }
+}