diff options
Diffstat (limited to 'mp/src/utils/vrad/macro_texture.h')
| -rw-r--r-- | mp/src/utils/vrad/macro_texture.h | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/mp/src/utils/vrad/macro_texture.h b/mp/src/utils/vrad/macro_texture.h index 249c2474..bfae258a 100644 --- a/mp/src/utils/vrad/macro_texture.h +++ b/mp/src/utils/vrad/macro_texture.h @@ -1,24 +1,24 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef MACRO_TEXTURE_H
-#define MACRO_TEXTURE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "mathlib/vector.h"
-
-
-// The macro texture looks for a TGA file with the same name as the BSP file and in
-// the same directory. If it finds one, it maps this texture onto the world dimensions
-// (in the worldspawn entity) and masks all lightmaps with it.
-void InitMacroTexture( const char *pBSPFilename );
-void ApplyMacroTextures( int iFace, const Vector &vWorldPos, Vector &outLuxel );
-
-
-#endif // MACRO_TEXTURE_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef MACRO_TEXTURE_H +#define MACRO_TEXTURE_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "mathlib/vector.h" + + +// The macro texture looks for a TGA file with the same name as the BSP file and in +// the same directory. If it finds one, it maps this texture onto the world dimensions +// (in the worldspawn entity) and masks all lightmaps with it. +void InitMacroTexture( const char *pBSPFilename ); +void ApplyMacroTextures( int iFace, const Vector &vWorldPos, Vector &outLuxel ); + + +#endif // MACRO_TEXTURE_H |