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path: root/mp/src/utils/vbsp/writebsp.cpp
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Diffstat (limited to 'mp/src/utils/vbsp/writebsp.cpp')
-rw-r--r--mp/src/utils/vbsp/writebsp.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/mp/src/utils/vbsp/writebsp.cpp b/mp/src/utils/vbsp/writebsp.cpp
index 60d05980..005990d6 100644
--- a/mp/src/utils/vbsp/writebsp.cpp
+++ b/mp/src/utils/vbsp/writebsp.cpp
@@ -1271,23 +1271,24 @@ void EndBSPFile (void)
// Compute bounds after creating disp info because we need to reference it
ComputeBoundsNoSkybox();
-
+
// Make sure that we have a water lod control eneity if we have water in the map.
EnsurePresenceOfWaterLODControlEntity();
// Doing this here because stuff about may filter out entities
UnparseEntities ();
-
+
// remove unused texinfos
CompactTexinfos();
// Figure out which faces want macro textures.
DiscoverMacroTextures();
-
- char targetPath[1024];
- GetPlatformMapPath( source, targetPath, g_nDXLevel, 1024 );
- Msg ("Writing %s\n", targetPath);
- WriteBSPFile (targetPath);
+
+ char fileName[1024];
+ V_strncpy( fileName, source, sizeof( fileName ) );
+ V_DefaultExtension( fileName, ".bsp", sizeof( fileName ) );
+ Msg ("Writing %s\n", fileName);
+ WriteBSPFile (fileName);
}