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Diffstat (limited to 'mp/src/utils/captioncompiler/captioncompiler.cpp')
-rw-r--r--mp/src/utils/captioncompiler/captioncompiler.cpp1176
1 files changed, 588 insertions, 588 deletions
diff --git a/mp/src/utils/captioncompiler/captioncompiler.cpp b/mp/src/utils/captioncompiler/captioncompiler.cpp
index 44e1578f..0fee3529 100644
--- a/mp/src/utils/captioncompiler/captioncompiler.cpp
+++ b/mp/src/utils/captioncompiler/captioncompiler.cpp
@@ -1,588 +1,588 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: vcd_sound_check.cpp : Defines the entry point for the console application.
-//
-//===========================================================================//
-#include <stdio.h>
-#include <windows.h>
-#include "tier0/dbg.h"
-#include "tier1/utldict.h"
-#include "filesystem.h"
-#include "cmdlib.h"
-#include "scriplib.h"
-#include "vstdlib/random.h"
-#include "tier1/UtlBuffer.h"
-#include "pacifier.h"
-#include "appframework/tier3app.h"
-#include "tier0/icommandline.h"
-#include "vgui/IVGui.h"
-#include "vgui_controls/controls.h"
-#include "vgui/ILocalize.h"
-#include "tier1/checksum_crc.h"
-#include "tier1/UtlSortVector.h"
-#include "tier1/utlmap.h"
-#include "captioncompiler.h"
-
-#include "tier0/fasttimer.h"
-
-using namespace vgui;
-
-// #define TESTING 1
-
-
-bool uselogfile = false;
-bool bX360 = false;
-
-struct AnalysisData
-{
- CUtlSymbolTable symbols;
-};
-
-static AnalysisData g_Analysis;
-
-IBaseFileSystem *filesystem = NULL;
-
-static bool spewed = false;
-
-SpewRetval_t SpewFunc( SpewType_t type, char const *pMsg )
-{
- spewed = true;
-
- printf( "%s", pMsg );
- OutputDebugString( pMsg );
-
- if ( type == SPEW_ERROR )
- {
- printf( "\n" );
- OutputDebugString( "\n" );
- }
-
- return SPEW_CONTINUE;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : depth -
-// *fmt -
-// ... -
-//-----------------------------------------------------------------------------
-void vprint( int depth, const char *fmt, ... )
-{
- char string[ 8192 ];
- va_list va;
- va_start( va, fmt );
- vsprintf( string, fmt, va );
- va_end( va );
-
- FILE *fp = NULL;
-
- if ( uselogfile )
- {
- fp = fopen( "log.txt", "ab" );
- }
-
- while ( depth-- > 0 )
- {
- printf( " " );
- OutputDebugString( " " );
- if ( fp )
- {
- fprintf( fp, " " );
- }
- }
-
- ::printf( string );
- OutputDebugString( string );
-
- if ( fp )
- {
- char *p = string;
- while ( *p )
- {
- if ( *p == '\n' )
- {
- fputc( '\r', fp );
- }
- fputc( *p, fp );
- p++;
- }
- fclose( fp );
- }
-}
-
-void logprint( char const *logfile, const char *fmt, ... )
-{
- char string[ 8192 ];
- va_list va;
- va_start( va, fmt );
- vsprintf( string, fmt, va );
- va_end( va );
-
- FILE *fp = NULL;
- static bool first = true;
- if ( first )
- {
- first = false;
- fp = fopen( logfile, "wb" );
- }
- else
- {
- fp = fopen( logfile, "ab" );
- }
- if ( fp )
- {
- char *p = string;
- while ( *p )
- {
- if ( *p == '\n' )
- {
- fputc( '\r', fp );
- }
- fputc( *p, fp );
- p++;
- }
- fclose( fp );
- }
-}
-
-
-void Con_Printf( const char *fmt, ... )
-{
- va_list args;
- static char output[1024];
-
- va_start( args, fmt );
- vprintf( fmt, args );
- vsprintf( output, fmt, args );
-
- vprint( 0, output );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void printusage( void )
-{
- vprint( 0, "usage: captioncompiler closecaptionfile.txt\n\
- \t-v = verbose output\n\
- \t-l = log to file log.txt\n\
- \ne.g.: kvc -l u:/xbox/game/hl2x/resource/closecaption_english.txt" );
-
- // Exit app
- exit( 1 );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CheckLogFile( void )
-{
- if ( uselogfile )
- {
- _unlink( "log.txt" );
- vprint( 0, " Outputting to log.txt\n" );
- }
-}
-
-void PrintHeader()
-{
- vprint( 0, "Valve Software - captioncompiler.exe (%s)\n", __DATE__ );
- vprint( 0, "--- Close Caption File compiler ---\n" );
-}
-
-//-----------------------------------------------------------------------------
-// The application object
-//-----------------------------------------------------------------------------
-class CCompileCaptionsApp : public CTier3SteamApp
-{
- typedef CTier3SteamApp BaseClass;
-
-public:
- // Methods of IApplication
- virtual bool Create();
- virtual bool PreInit();
- virtual int Main();
- virtual void PostShutdown();
- virtual void Destroy();
-
-private:
- // Sets up the search paths
- bool SetupSearchPaths();
-
- void CompileCaptionFile( char const *infile, char const *outfile );
- void DescribeCaptions( char const *file );
-};
-
-
-bool CCompileCaptionsApp::Create()
-{
- SpewOutputFunc( SpewFunc );
- SpewActivate( "kvc", 2 );
-
- AppSystemInfo_t appSystems[] =
- {
- { "vgui2.dll", VGUI_IVGUI_INTERFACE_VERSION },
- { "", "" } // Required to terminate the list
- };
-
- return AddSystems( appSystems );
-}
-
-void CCompileCaptionsApp::Destroy()
-{
-}
-
-
-//-----------------------------------------------------------------------------
-// Sets up the game path
-//-----------------------------------------------------------------------------
-bool CCompileCaptionsApp::SetupSearchPaths()
-{
- if ( !BaseClass::SetupSearchPaths( NULL, false, true ) )
- return false;
-
- // Set gamedir.
- Q_MakeAbsolutePath( gamedir, sizeof( gamedir ), GetGameInfoPath() );
- Q_AppendSlash( gamedir, sizeof( gamedir ) );
-
- return true;
-}
-
-
-//-----------------------------------------------------------------------------
-// Init, shutdown
-//-----------------------------------------------------------------------------
-bool CCompileCaptionsApp::PreInit( )
-{
- if ( !BaseClass::PreInit() )
- return false;
-
- g_pFileSystem = g_pFullFileSystem;
- if ( !g_pFileSystem || !g_pVGui || !g_pVGuiLocalize )
- {
- Error( "Unable to load required library interface!\n" );
- return false;
- }
-
-// MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
- g_pFullFileSystem->SetWarningFunc( Warning );
-
- // Add paths...
- if ( !SetupSearchPaths() )
- return false;
-
- return true;
-}
-
-void CCompileCaptionsApp::PostShutdown()
-{
- g_pFileSystem = NULL;
- BaseClass::PostShutdown();
-}
-
-void CCompileCaptionsApp::CompileCaptionFile( char const *infile, char const *outfile )
-{
- StringIndex_t maxindex = (StringIndex_t)-1;
- int maxunicodesize = 0;
- int totalsize = 0;
-
- int c = 0;
-
- int curblock = 0;
- int usedBytes = 0;
- int blockSize = MAX_BLOCK_SIZE;
-
- int freeSpace = 0;
-
- CUtlVector< CaptionLookup_t > directory;
- CUtlBuffer data;
-
- CUtlRBTree< unsigned int > hashcollision( 0, 0, DefLessFunc( unsigned int ) );
-
- for ( StringIndex_t i = g_pVGuiLocalize->GetFirstStringIndex(); i != INVALID_LOCALIZE_STRING_INDEX; i = g_pVGuiLocalize->GetNextStringIndex( i ), ++c )
- {
- char const *entryName = g_pVGuiLocalize->GetNameByIndex( i );
- CaptionLookup_t entry;
- entry.SetHash( entryName );
-
- // vprint( 0, "%d / %d: %s == %u\n", c, i, g_pVGuiLocalize->GetNameByIndex( i ), entry.hash );
-
- if ( hashcollision.Find( entry.hash ) != hashcollision.InvalidIndex() )
- {
- Error( "Hash name collision on %s!!!\n", g_pVGuiLocalize->GetNameByIndex( i ) );
- }
-
- hashcollision.Insert( entry.hash );
-
- const wchar_t *text = g_pVGuiLocalize->GetValueByIndex( i );
- if ( verbose )
- {
- vprint( 0, "Processing: '%30.30s' = '%S'\n", entryName, text );
- }
- int len = text ? ( wcslen( text ) + 1 ) * sizeof( short ) : 0;
- if ( len > maxunicodesize )
- {
- maxindex = i;
- maxunicodesize = len;
- }
-
- if ( len > blockSize )
- {
- Error( "Caption text file '%s' contains a single caption '%s' of %d bytes (%d is max), change MAX_BLOCK_SIZE in captioncompiler.h to fix!!!\n", g_pVGuiLocalize->GetNameByIndex( i ),
- entryName, len, blockSize );
- }
- totalsize += len;
-
- if ( usedBytes + len >= blockSize )
- {
- ++curblock;
-
- int leftover = ( blockSize - usedBytes );
-
- totalsize += leftover;
-
- freeSpace += leftover;
-
- while ( --leftover >= 0 )
- {
- data.PutChar( 0 );
- }
-
- usedBytes = len;
- entry.offset = 0;
-
- data.Put( (const void *)text, len );
- }
- else
- {
- entry.offset = usedBytes;
- usedBytes += len;
- data.Put( (const void *)text, len );
- }
-
- entry.length = len;
- entry.blockNum = curblock;
-
- directory.AddToTail( entry );
- }
-
- int leftover = ( blockSize - usedBytes );
- totalsize += leftover;
- freeSpace += leftover;
- while ( --leftover >= 0 )
- {
- data.PutChar( 0 );
- }
-
- vprint( 0, "Found %i strings in '%s'\n", c, infile );
-
- if ( maxindex != INVALID_LOCALIZE_STRING_INDEX )
- {
- vprint( 0, "Longest string '%s' = (%i) bytes average(%.3f)\n%",
- g_pVGuiLocalize->GetNameByIndex( maxindex ), maxunicodesize, (float)totalsize/(float)c );
- }
-
- vprint( 0, "%d blocks (%d bytes each), %d bytes wasted (%.3f per block average), total bytes %d\n",
- curblock + 1, blockSize, freeSpace, (float)freeSpace/(float)( curblock + 1 ), totalsize );
-
- vprint( 0, "directory size %d entries, %d bytes, data size %d bytes\n",
- directory.Count(), directory.Count() * sizeof( CaptionLookup_t ), data.TellPut() );
-
- CompiledCaptionHeader_t header;
- header.magic = COMPILED_CAPTION_FILEID;
- header.version = COMPILED_CAPTION_VERSION;
- header.numblocks = curblock + 1;
- header.blocksize = blockSize;
- header.directorysize = directory.Count();
- header.dataoffset = 0;
-
- // Now write the outfile
- CUtlBuffer out;
- out.Put( &header, sizeof( header ) );
- out.Put( directory.Base(), directory.Count() * sizeof( CaptionLookup_t ) );
- int curOffset = out.TellPut();
- // Round it up to the next 512 byte boundary
- int nBytesDestBuffer = AlignValue( curOffset, 512 ); // align to HD sector
- int nPadding = nBytesDestBuffer - curOffset;
- while ( --nPadding >= 0 )
- {
- out.PutChar( 0 );
- }
- out.Put( data.Base(), data.TellPut() );
-
- // Write out a corrected header
- header.dataoffset = nBytesDestBuffer;
- int savePos = out.TellPut();
- out.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
- out.Put( &header, sizeof( header ) );
- out.SeekPut( CUtlBuffer::SEEK_HEAD, savePos );
-
- g_pFullFileSystem->WriteFile( outfile, NULL, out );
-
- // Jeep: this function no longer exisits
- /*if ( bX360 )
- {
- UpdateOrCreateCaptionFile_X360( g_pFullFileSystem, outfile, NULL, true );
- }*/
-}
-
-void CCompileCaptionsApp::DescribeCaptions( char const *file )
-{
- CUtlBuffer buf;
- if ( !g_pFullFileSystem->ReadFile( file, NULL, buf ) )
- {
- Error( "Unable to read '%s' into buffer\n", file );
- }
-
- CompiledCaptionHeader_t header;
- buf.Get( &header, sizeof( header ) );
- if ( header.magic != COMPILED_CAPTION_FILEID )
- Error( "Invalid file id for %s\n", file );
- if ( header.version != COMPILED_CAPTION_VERSION )
- Error( "Invalid file version for %s\n", file );
-
- // Read the directory
- CUtlSortVector< CaptionLookup_t, CCaptionLookupLess > directory;
- directory.EnsureCapacity( header.directorysize );
- directory.CopyArray( (const CaptionLookup_t *)buf.PeekGet(), header.directorysize );
- directory.RedoSort( true );
- buf.SeekGet( CUtlBuffer::SEEK_HEAD, header.dataoffset );
-
- int i;
- CUtlVector< CaptionBlock_t > blocks;
- for ( i = 0; i < header.numblocks; ++i )
- {
- CaptionBlock_t& newBlock = blocks[ blocks.AddToTail() ];
- Q_memset( newBlock.data, 0, sizeof( newBlock.data ) );
- buf.Get( newBlock.data, header.blocksize );
- }
-
- CUtlMap< unsigned int, StringIndex_t > inverseMap( 0, 0, DefLessFunc( unsigned int ) );
- for ( StringIndex_t idx = g_pVGuiLocalize->GetFirstStringIndex(); idx != INVALID_LOCALIZE_STRING_INDEX; idx = g_pVGuiLocalize->GetNextStringIndex( idx ) )
- {
- const char *name = g_pVGuiLocalize->GetNameByIndex( idx );
- CaptionLookup_t dummy;
- dummy.SetHash( name );
-
- inverseMap.Insert( dummy.hash, idx );
- }
-
- // Now print everything out...
- for ( i = 0; i < header.directorysize; ++i )
- {
- const CaptionLookup_t& entry = directory[ i ];
- char const *name = g_pVGuiLocalize->GetNameByIndex( inverseMap.Element( inverseMap.Find( entry.hash ) ) );
- const CaptionBlock_t& block = blocks[ entry.blockNum ];
- const wchar_t *data = (const wchar_t *)&block.data[ entry.offset ];
- wchar_t *temp = ( wchar_t * )_alloca( entry.length * sizeof( short ) );
- wcsncpy( temp, data, ( entry.length / sizeof( short ) ) - 1 );
-
- vprint( 0, "%3.3d: (%40.40s) hash(%15.15u), block(%4.4d), offset(%4.4d), len(%4.4d) %S\n",
- i, name, entry.hash, entry.blockNum, entry.offset, entry.length, temp );
- }
-}
-
-//-----------------------------------------------------------------------------
-// main application
-//-----------------------------------------------------------------------------
-int CCompileCaptionsApp::Main()
-{
- CUtlVector< CUtlSymbol > worklist;
-
- int i = 1;
- for ( i ; i<CommandLine()->ParmCount() ; i++)
- {
- if ( CommandLine()->GetParm( i )[ 0 ] == '-' )
- {
- switch( CommandLine()->GetParm( i )[ 1 ] )
- {
- case 'l':
- uselogfile = true;
- break;
- case 'v':
- verbose = true;
- break;
- case 'x':
- bX360 = true;
- break;
- case 'g': // -game
- ++i;
- break;
- default:
- printusage();
- break;
- }
- }
- else if ( i != 0 )
- {
- char fn[ 512 ];
- Q_strncpy( fn, CommandLine()->GetParm( i ), sizeof( fn ) );
- Q_FixSlashes( fn );
- Q_strlower( fn );
-
- CUtlSymbol sym;
- sym = fn;
- worklist.AddToTail( sym );
- }
- }
-
- if ( CommandLine()->ParmCount() < 2 || ( i != CommandLine()->ParmCount() ) || worklist.Count() != 1 )
- {
- PrintHeader();
- printusage();
- }
-
- CheckLogFile();
-
- PrintHeader();
-
- char binaries[MAX_PATH];
- Q_strncpy( binaries, gamedir, MAX_PATH );
- Q_StripTrailingSlash( binaries );
- Q_strncat( binaries, "/../bin", MAX_PATH, MAX_PATH );
-
- char outfile[ 512 ];
- if ( Q_stristr( worklist[ worklist.Count() - 1 ].String(), gamedir ) )
- {
- Q_strncpy( outfile, &worklist[ worklist.Count() - 1 ].String()[ Q_strlen( gamedir ) ] , sizeof( outfile ) );
- }
- else
- {
- Q_snprintf( outfile, sizeof( outfile ), "resource\\%s", worklist[ worklist.Count() - 1 ].String() );
- }
-
- char infile[ 512 ];
- Q_strncpy( infile, outfile, sizeof( infile ) );
-
- Q_SetExtension( outfile, ".dat", sizeof( outfile ) );
-
- vprint( 0, "gamedir[ %s ]\n", gamedir );
- vprint( 0, "infile[ %s ]\n", infile );
- vprint( 0, "outfile[ %s ]\n", outfile );
-
- g_pFullFileSystem->AddSearchPath( binaries, "EXECUTABLE_PATH" );
-
- if ( !g_pVGuiLocalize->AddFile( infile, "MOD", false ) )
- {
- Error( "Unable to add localization file '%s'\n", infile );
- }
-
- vprint( 0, " Compiling Captions for '%s'...\n", infile );
-
- CompileCaptionFile( infile, outfile );
-
- if ( verbose )
- {
- DescribeCaptions( outfile );
- }
-
- g_pVGuiLocalize->RemoveAll();
-
- return 0;
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose: Main entry point
-//-----------------------------------------------------------------------------
-DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CCompileCaptionsApp )
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: vcd_sound_check.cpp : Defines the entry point for the console application.
+//
+//===========================================================================//
+#include <stdio.h>
+#include <windows.h>
+#include "tier0/dbg.h"
+#include "tier1/utldict.h"
+#include "filesystem.h"
+#include "cmdlib.h"
+#include "scriplib.h"
+#include "vstdlib/random.h"
+#include "tier1/UtlBuffer.h"
+#include "pacifier.h"
+#include "appframework/tier3app.h"
+#include "tier0/icommandline.h"
+#include "vgui/IVGui.h"
+#include "vgui_controls/controls.h"
+#include "vgui/ILocalize.h"
+#include "tier1/checksum_crc.h"
+#include "tier1/UtlSortVector.h"
+#include "tier1/utlmap.h"
+#include "captioncompiler.h"
+
+#include "tier0/fasttimer.h"
+
+using namespace vgui;
+
+// #define TESTING 1
+
+
+bool uselogfile = false;
+bool bX360 = false;
+
+struct AnalysisData
+{
+ CUtlSymbolTable symbols;
+};
+
+static AnalysisData g_Analysis;
+
+IBaseFileSystem *filesystem = NULL;
+
+static bool spewed = false;
+
+SpewRetval_t SpewFunc( SpewType_t type, char const *pMsg )
+{
+ spewed = true;
+
+ printf( "%s", pMsg );
+ OutputDebugString( pMsg );
+
+ if ( type == SPEW_ERROR )
+ {
+ printf( "\n" );
+ OutputDebugString( "\n" );
+ }
+
+ return SPEW_CONTINUE;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : depth -
+// *fmt -
+// ... -
+//-----------------------------------------------------------------------------
+void vprint( int depth, const char *fmt, ... )
+{
+ char string[ 8192 ];
+ va_list va;
+ va_start( va, fmt );
+ vsprintf( string, fmt, va );
+ va_end( va );
+
+ FILE *fp = NULL;
+
+ if ( uselogfile )
+ {
+ fp = fopen( "log.txt", "ab" );
+ }
+
+ while ( depth-- > 0 )
+ {
+ printf( " " );
+ OutputDebugString( " " );
+ if ( fp )
+ {
+ fprintf( fp, " " );
+ }
+ }
+
+ ::printf( string );
+ OutputDebugString( string );
+
+ if ( fp )
+ {
+ char *p = string;
+ while ( *p )
+ {
+ if ( *p == '\n' )
+ {
+ fputc( '\r', fp );
+ }
+ fputc( *p, fp );
+ p++;
+ }
+ fclose( fp );
+ }
+}
+
+void logprint( char const *logfile, const char *fmt, ... )
+{
+ char string[ 8192 ];
+ va_list va;
+ va_start( va, fmt );
+ vsprintf( string, fmt, va );
+ va_end( va );
+
+ FILE *fp = NULL;
+ static bool first = true;
+ if ( first )
+ {
+ first = false;
+ fp = fopen( logfile, "wb" );
+ }
+ else
+ {
+ fp = fopen( logfile, "ab" );
+ }
+ if ( fp )
+ {
+ char *p = string;
+ while ( *p )
+ {
+ if ( *p == '\n' )
+ {
+ fputc( '\r', fp );
+ }
+ fputc( *p, fp );
+ p++;
+ }
+ fclose( fp );
+ }
+}
+
+
+void Con_Printf( const char *fmt, ... )
+{
+ va_list args;
+ static char output[1024];
+
+ va_start( args, fmt );
+ vprintf( fmt, args );
+ vsprintf( output, fmt, args );
+
+ vprint( 0, output );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void printusage( void )
+{
+ vprint( 0, "usage: captioncompiler closecaptionfile.txt\n\
+ \t-v = verbose output\n\
+ \t-l = log to file log.txt\n\
+ \ne.g.: kvc -l u:/xbox/game/hl2x/resource/closecaption_english.txt" );
+
+ // Exit app
+ exit( 1 );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CheckLogFile( void )
+{
+ if ( uselogfile )
+ {
+ _unlink( "log.txt" );
+ vprint( 0, " Outputting to log.txt\n" );
+ }
+}
+
+void PrintHeader()
+{
+ vprint( 0, "Valve Software - captioncompiler.exe (%s)\n", __DATE__ );
+ vprint( 0, "--- Close Caption File compiler ---\n" );
+}
+
+//-----------------------------------------------------------------------------
+// The application object
+//-----------------------------------------------------------------------------
+class CCompileCaptionsApp : public CTier3SteamApp
+{
+ typedef CTier3SteamApp BaseClass;
+
+public:
+ // Methods of IApplication
+ virtual bool Create();
+ virtual bool PreInit();
+ virtual int Main();
+ virtual void PostShutdown();
+ virtual void Destroy();
+
+private:
+ // Sets up the search paths
+ bool SetupSearchPaths();
+
+ void CompileCaptionFile( char const *infile, char const *outfile );
+ void DescribeCaptions( char const *file );
+};
+
+
+bool CCompileCaptionsApp::Create()
+{
+ SpewOutputFunc( SpewFunc );
+ SpewActivate( "kvc", 2 );
+
+ AppSystemInfo_t appSystems[] =
+ {
+ { "vgui2.dll", VGUI_IVGUI_INTERFACE_VERSION },
+ { "", "" } // Required to terminate the list
+ };
+
+ return AddSystems( appSystems );
+}
+
+void CCompileCaptionsApp::Destroy()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Sets up the game path
+//-----------------------------------------------------------------------------
+bool CCompileCaptionsApp::SetupSearchPaths()
+{
+ if ( !BaseClass::SetupSearchPaths( NULL, false, true ) )
+ return false;
+
+ // Set gamedir.
+ Q_MakeAbsolutePath( gamedir, sizeof( gamedir ), GetGameInfoPath() );
+ Q_AppendSlash( gamedir, sizeof( gamedir ) );
+
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// Init, shutdown
+//-----------------------------------------------------------------------------
+bool CCompileCaptionsApp::PreInit( )
+{
+ if ( !BaseClass::PreInit() )
+ return false;
+
+ g_pFileSystem = g_pFullFileSystem;
+ if ( !g_pFileSystem || !g_pVGui || !g_pVGuiLocalize )
+ {
+ Error( "Unable to load required library interface!\n" );
+ return false;
+ }
+
+// MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
+ g_pFullFileSystem->SetWarningFunc( Warning );
+
+ // Add paths...
+ if ( !SetupSearchPaths() )
+ return false;
+
+ return true;
+}
+
+void CCompileCaptionsApp::PostShutdown()
+{
+ g_pFileSystem = NULL;
+ BaseClass::PostShutdown();
+}
+
+void CCompileCaptionsApp::CompileCaptionFile( char const *infile, char const *outfile )
+{
+ StringIndex_t maxindex = (StringIndex_t)-1;
+ int maxunicodesize = 0;
+ int totalsize = 0;
+
+ int c = 0;
+
+ int curblock = 0;
+ int usedBytes = 0;
+ int blockSize = MAX_BLOCK_SIZE;
+
+ int freeSpace = 0;
+
+ CUtlVector< CaptionLookup_t > directory;
+ CUtlBuffer data;
+
+ CUtlRBTree< unsigned int > hashcollision( 0, 0, DefLessFunc( unsigned int ) );
+
+ for ( StringIndex_t i = g_pVGuiLocalize->GetFirstStringIndex(); i != INVALID_LOCALIZE_STRING_INDEX; i = g_pVGuiLocalize->GetNextStringIndex( i ), ++c )
+ {
+ char const *entryName = g_pVGuiLocalize->GetNameByIndex( i );
+ CaptionLookup_t entry;
+ entry.SetHash( entryName );
+
+ // vprint( 0, "%d / %d: %s == %u\n", c, i, g_pVGuiLocalize->GetNameByIndex( i ), entry.hash );
+
+ if ( hashcollision.Find( entry.hash ) != hashcollision.InvalidIndex() )
+ {
+ Error( "Hash name collision on %s!!!\n", g_pVGuiLocalize->GetNameByIndex( i ) );
+ }
+
+ hashcollision.Insert( entry.hash );
+
+ const wchar_t *text = g_pVGuiLocalize->GetValueByIndex( i );
+ if ( verbose )
+ {
+ vprint( 0, "Processing: '%30.30s' = '%S'\n", entryName, text );
+ }
+ int len = text ? ( wcslen( text ) + 1 ) * sizeof( short ) : 0;
+ if ( len > maxunicodesize )
+ {
+ maxindex = i;
+ maxunicodesize = len;
+ }
+
+ if ( len > blockSize )
+ {
+ Error( "Caption text file '%s' contains a single caption '%s' of %d bytes (%d is max), change MAX_BLOCK_SIZE in captioncompiler.h to fix!!!\n", g_pVGuiLocalize->GetNameByIndex( i ),
+ entryName, len, blockSize );
+ }
+ totalsize += len;
+
+ if ( usedBytes + len >= blockSize )
+ {
+ ++curblock;
+
+ int leftover = ( blockSize - usedBytes );
+
+ totalsize += leftover;
+
+ freeSpace += leftover;
+
+ while ( --leftover >= 0 )
+ {
+ data.PutChar( 0 );
+ }
+
+ usedBytes = len;
+ entry.offset = 0;
+
+ data.Put( (const void *)text, len );
+ }
+ else
+ {
+ entry.offset = usedBytes;
+ usedBytes += len;
+ data.Put( (const void *)text, len );
+ }
+
+ entry.length = len;
+ entry.blockNum = curblock;
+
+ directory.AddToTail( entry );
+ }
+
+ int leftover = ( blockSize - usedBytes );
+ totalsize += leftover;
+ freeSpace += leftover;
+ while ( --leftover >= 0 )
+ {
+ data.PutChar( 0 );
+ }
+
+ vprint( 0, "Found %i strings in '%s'\n", c, infile );
+
+ if ( maxindex != INVALID_LOCALIZE_STRING_INDEX )
+ {
+ vprint( 0, "Longest string '%s' = (%i) bytes average(%.3f)\n%",
+ g_pVGuiLocalize->GetNameByIndex( maxindex ), maxunicodesize, (float)totalsize/(float)c );
+ }
+
+ vprint( 0, "%d blocks (%d bytes each), %d bytes wasted (%.3f per block average), total bytes %d\n",
+ curblock + 1, blockSize, freeSpace, (float)freeSpace/(float)( curblock + 1 ), totalsize );
+
+ vprint( 0, "directory size %d entries, %d bytes, data size %d bytes\n",
+ directory.Count(), directory.Count() * sizeof( CaptionLookup_t ), data.TellPut() );
+
+ CompiledCaptionHeader_t header;
+ header.magic = COMPILED_CAPTION_FILEID;
+ header.version = COMPILED_CAPTION_VERSION;
+ header.numblocks = curblock + 1;
+ header.blocksize = blockSize;
+ header.directorysize = directory.Count();
+ header.dataoffset = 0;
+
+ // Now write the outfile
+ CUtlBuffer out;
+ out.Put( &header, sizeof( header ) );
+ out.Put( directory.Base(), directory.Count() * sizeof( CaptionLookup_t ) );
+ int curOffset = out.TellPut();
+ // Round it up to the next 512 byte boundary
+ int nBytesDestBuffer = AlignValue( curOffset, 512 ); // align to HD sector
+ int nPadding = nBytesDestBuffer - curOffset;
+ while ( --nPadding >= 0 )
+ {
+ out.PutChar( 0 );
+ }
+ out.Put( data.Base(), data.TellPut() );
+
+ // Write out a corrected header
+ header.dataoffset = nBytesDestBuffer;
+ int savePos = out.TellPut();
+ out.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
+ out.Put( &header, sizeof( header ) );
+ out.SeekPut( CUtlBuffer::SEEK_HEAD, savePos );
+
+ g_pFullFileSystem->WriteFile( outfile, NULL, out );
+
+ // Jeep: this function no longer exisits
+ /*if ( bX360 )
+ {
+ UpdateOrCreateCaptionFile_X360( g_pFullFileSystem, outfile, NULL, true );
+ }*/
+}
+
+void CCompileCaptionsApp::DescribeCaptions( char const *file )
+{
+ CUtlBuffer buf;
+ if ( !g_pFullFileSystem->ReadFile( file, NULL, buf ) )
+ {
+ Error( "Unable to read '%s' into buffer\n", file );
+ }
+
+ CompiledCaptionHeader_t header;
+ buf.Get( &header, sizeof( header ) );
+ if ( header.magic != COMPILED_CAPTION_FILEID )
+ Error( "Invalid file id for %s\n", file );
+ if ( header.version != COMPILED_CAPTION_VERSION )
+ Error( "Invalid file version for %s\n", file );
+
+ // Read the directory
+ CUtlSortVector< CaptionLookup_t, CCaptionLookupLess > directory;
+ directory.EnsureCapacity( header.directorysize );
+ directory.CopyArray( (const CaptionLookup_t *)buf.PeekGet(), header.directorysize );
+ directory.RedoSort( true );
+ buf.SeekGet( CUtlBuffer::SEEK_HEAD, header.dataoffset );
+
+ int i;
+ CUtlVector< CaptionBlock_t > blocks;
+ for ( i = 0; i < header.numblocks; ++i )
+ {
+ CaptionBlock_t& newBlock = blocks[ blocks.AddToTail() ];
+ Q_memset( newBlock.data, 0, sizeof( newBlock.data ) );
+ buf.Get( newBlock.data, header.blocksize );
+ }
+
+ CUtlMap< unsigned int, StringIndex_t > inverseMap( 0, 0, DefLessFunc( unsigned int ) );
+ for ( StringIndex_t idx = g_pVGuiLocalize->GetFirstStringIndex(); idx != INVALID_LOCALIZE_STRING_INDEX; idx = g_pVGuiLocalize->GetNextStringIndex( idx ) )
+ {
+ const char *name = g_pVGuiLocalize->GetNameByIndex( idx );
+ CaptionLookup_t dummy;
+ dummy.SetHash( name );
+
+ inverseMap.Insert( dummy.hash, idx );
+ }
+
+ // Now print everything out...
+ for ( i = 0; i < header.directorysize; ++i )
+ {
+ const CaptionLookup_t& entry = directory[ i ];
+ char const *name = g_pVGuiLocalize->GetNameByIndex( inverseMap.Element( inverseMap.Find( entry.hash ) ) );
+ const CaptionBlock_t& block = blocks[ entry.blockNum ];
+ const wchar_t *data = (const wchar_t *)&block.data[ entry.offset ];
+ wchar_t *temp = ( wchar_t * )_alloca( entry.length * sizeof( short ) );
+ wcsncpy( temp, data, ( entry.length / sizeof( short ) ) - 1 );
+
+ vprint( 0, "%3.3d: (%40.40s) hash(%15.15u), block(%4.4d), offset(%4.4d), len(%4.4d) %S\n",
+ i, name, entry.hash, entry.blockNum, entry.offset, entry.length, temp );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// main application
+//-----------------------------------------------------------------------------
+int CCompileCaptionsApp::Main()
+{
+ CUtlVector< CUtlSymbol > worklist;
+
+ int i = 1;
+ for ( i ; i<CommandLine()->ParmCount() ; i++)
+ {
+ if ( CommandLine()->GetParm( i )[ 0 ] == '-' )
+ {
+ switch( CommandLine()->GetParm( i )[ 1 ] )
+ {
+ case 'l':
+ uselogfile = true;
+ break;
+ case 'v':
+ verbose = true;
+ break;
+ case 'x':
+ bX360 = true;
+ break;
+ case 'g': // -game
+ ++i;
+ break;
+ default:
+ printusage();
+ break;
+ }
+ }
+ else if ( i != 0 )
+ {
+ char fn[ 512 ];
+ Q_strncpy( fn, CommandLine()->GetParm( i ), sizeof( fn ) );
+ Q_FixSlashes( fn );
+ Q_strlower( fn );
+
+ CUtlSymbol sym;
+ sym = fn;
+ worklist.AddToTail( sym );
+ }
+ }
+
+ if ( CommandLine()->ParmCount() < 2 || ( i != CommandLine()->ParmCount() ) || worklist.Count() != 1 )
+ {
+ PrintHeader();
+ printusage();
+ }
+
+ CheckLogFile();
+
+ PrintHeader();
+
+ char binaries[MAX_PATH];
+ Q_strncpy( binaries, gamedir, MAX_PATH );
+ Q_StripTrailingSlash( binaries );
+ Q_strncat( binaries, "/../bin", MAX_PATH, MAX_PATH );
+
+ char outfile[ 512 ];
+ if ( Q_stristr( worklist[ worklist.Count() - 1 ].String(), gamedir ) )
+ {
+ Q_strncpy( outfile, &worklist[ worklist.Count() - 1 ].String()[ Q_strlen( gamedir ) ] , sizeof( outfile ) );
+ }
+ else
+ {
+ Q_snprintf( outfile, sizeof( outfile ), "resource\\%s", worklist[ worklist.Count() - 1 ].String() );
+ }
+
+ char infile[ 512 ];
+ Q_strncpy( infile, outfile, sizeof( infile ) );
+
+ Q_SetExtension( outfile, ".dat", sizeof( outfile ) );
+
+ vprint( 0, "gamedir[ %s ]\n", gamedir );
+ vprint( 0, "infile[ %s ]\n", infile );
+ vprint( 0, "outfile[ %s ]\n", outfile );
+
+ g_pFullFileSystem->AddSearchPath( binaries, "EXECUTABLE_PATH" );
+
+ if ( !g_pVGuiLocalize->AddFile( infile, "MOD", false ) )
+ {
+ Error( "Unable to add localization file '%s'\n", infile );
+ }
+
+ vprint( 0, " Compiling Captions for '%s'...\n", infile );
+
+ CompileCaptionFile( infile, outfile );
+
+ if ( verbose )
+ {
+ DescribeCaptions( outfile );
+ }
+
+ g_pVGuiLocalize->RemoveAll();
+
+ return 0;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Main entry point
+//-----------------------------------------------------------------------------
+DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CCompileCaptionsApp )