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-rw-r--r--mp/src/tier1/interface.cpp1084
1 files changed, 542 insertions, 542 deletions
diff --git a/mp/src/tier1/interface.cpp b/mp/src/tier1/interface.cpp
index 2e956510..c221ac87 100644
--- a/mp/src/tier1/interface.cpp
+++ b/mp/src/tier1/interface.cpp
@@ -1,542 +1,542 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//===========================================================================//
-#if defined( _WIN32 ) && !defined( _X360 )
-#include <windows.h>
-#endif
-
-#if !defined( DONT_PROTECT_FILEIO_FUNCTIONS )
-#define DONT_PROTECT_FILEIO_FUNCTIONS // for protected_things.h
-#endif
-
-#if defined( PROTECTED_THINGS_ENABLE )
-#undef PROTECTED_THINGS_ENABLE // from protected_things.h
-#endif
-
-#include <stdio.h>
-#include "interface.h"
-#include "basetypes.h"
-#include "tier0/dbg.h"
-#include <string.h>
-#include <stdlib.h>
-#include "tier1/strtools.h"
-#include "tier0/icommandline.h"
-#include "tier0/dbg.h"
-#include "tier0/threadtools.h"
-#ifdef _WIN32
-#include <direct.h> // getcwd
-#elif POSIX
-#include <dlfcn.h>
-#include <unistd.h>
-#define _getcwd getcwd
-#endif
-#if defined( _X360 )
-#include "xbox/xbox_win32stubs.h"
-#endif
-
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-// ------------------------------------------------------------------------------------ //
-// InterfaceReg.
-// ------------------------------------------------------------------------------------ //
-InterfaceReg *InterfaceReg::s_pInterfaceRegs = NULL;
-
-InterfaceReg::InterfaceReg( InstantiateInterfaceFn fn, const char *pName ) :
- m_pName(pName)
-{
- m_CreateFn = fn;
- m_pNext = s_pInterfaceRegs;
- s_pInterfaceRegs = this;
-}
-
-// ------------------------------------------------------------------------------------ //
-// CreateInterface.
-// This is the primary exported function by a dll, referenced by name via dynamic binding
-// that exposes an opqaue function pointer to the interface.
-//
-// We have the Internal variant so Sys_GetFactoryThis() returns the correct internal
-// symbol under GCC/Linux/Mac as CreateInterface is DLL_EXPORT so its global so the loaders
-// on those OS's pick exactly 1 of the CreateInterface symbols to be the one that is process wide and
-// all Sys_GetFactoryThis() calls find that one, which doesn't work. Using the internal walkthrough here
-// makes sure Sys_GetFactoryThis() has the dll specific symbol and GetProcAddress() returns the module specific
-// function for CreateInterface again getting the dll specific symbol we need.
-// ------------------------------------------------------------------------------------ //
-void* CreateInterfaceInternal( const char *pName, int *pReturnCode )
-{
- InterfaceReg *pCur;
-
- for (pCur=InterfaceReg::s_pInterfaceRegs; pCur; pCur=pCur->m_pNext)
- {
- if (strcmp(pCur->m_pName, pName) == 0)
- {
- if (pReturnCode)
- {
- *pReturnCode = IFACE_OK;
- }
- return pCur->m_CreateFn();
- }
- }
-
- if (pReturnCode)
- {
- *pReturnCode = IFACE_FAILED;
- }
- return NULL;
-}
-
-void* CreateInterface( const char *pName, int *pReturnCode )
-{
- return CreateInterfaceInternal( pName, pReturnCode );
-}
-
-
-
-#ifdef POSIX
-// Linux doesn't have this function so this emulates its functionality
-void *GetModuleHandle(const char *name)
-{
- void *handle;
-
- if( name == NULL )
- {
- // hmm, how can this be handled under linux....
- // is it even needed?
- return NULL;
- }
-
- if( (handle=dlopen(name, RTLD_NOW))==NULL)
- {
- printf("DLOPEN Error:%s\n",dlerror());
- // couldn't open this file
- return NULL;
- }
-
- // read "man dlopen" for details
- // in short dlopen() inc a ref count
- // so dec the ref count by performing the close
- dlclose(handle);
- return handle;
-}
-#endif
-
-#if defined( _WIN32 ) && !defined( _X360 )
-#define WIN32_LEAN_AND_MEAN
-#include "windows.h"
-#endif
-
-//-----------------------------------------------------------------------------
-// Purpose: returns a pointer to a function, given a module
-// Input : pModuleName - module name
-// *pName - proc name
-//-----------------------------------------------------------------------------
-static void *Sys_GetProcAddress( const char *pModuleName, const char *pName )
-{
- HMODULE hModule = (HMODULE)GetModuleHandle( pModuleName );
-#ifdef WIN32
- return (void *)GetProcAddress( hModule, pName );
-#else
- return (void *)dlsym( (void *)hModule, pName );
-#endif
-}
-
-static void *Sys_GetProcAddress( HMODULE hModule, const char *pName )
-{
-#ifdef WIN32
- return (void *)GetProcAddress( hModule, pName );
-#else
- return (void *)dlsym( (void *)hModule, pName );
-#endif
-}
-
-bool Sys_IsDebuggerPresent()
-{
- return Plat_IsInDebugSession();
-}
-
-struct ThreadedLoadLibaryContext_t
-{
- const char *m_pLibraryName;
- HMODULE m_hLibrary;
-};
-
-#ifdef _WIN32
-
-// wraps LoadLibraryEx() since 360 doesn't support that
-static HMODULE InternalLoadLibrary( const char *pName, Sys_Flags flags )
-{
-#if defined(_X360)
- return LoadLibrary( pName );
-#else
- if ( flags & SYS_NOLOAD )
- return GetModuleHandle( pName );
- else
- return LoadLibraryEx( pName, NULL, LOAD_WITH_ALTERED_SEARCH_PATH );
-#endif
-}
-unsigned ThreadedLoadLibraryFunc( void *pParam )
-{
- ThreadedLoadLibaryContext_t *pContext = (ThreadedLoadLibaryContext_t*)pParam;
- pContext->m_hLibrary = InternalLoadLibrary( pContext->m_pLibraryName, SYS_NOFLAGS );
- return 0;
-}
-
-#endif // _WIN32
-
-HMODULE Sys_LoadLibrary( const char *pLibraryName, Sys_Flags flags )
-{
- char str[ 1024 ];
- // Note: DLL_EXT_STRING can be "_srv.so" or "_360.dll". So be careful
- // when using the V_*Extension* routines...
- const char *pDllStringExtension = V_GetFileExtension( DLL_EXT_STRING );
- const char *pModuleExtension = pDllStringExtension ? ( pDllStringExtension - 1 ) : DLL_EXT_STRING;
-
- Q_strncpy( str, pLibraryName, sizeof(str) );
-
- if ( IsX360() )
- {
- // old, probably busted, behavior for xbox
- if ( !Q_stristr( str, pModuleExtension ) )
- {
- V_SetExtension( str, pModuleExtension, sizeof(str) );
- }
- }
- else
- {
- // always force the final extension to be .dll
- V_SetExtension( str, pModuleExtension, sizeof(str) );
- }
-
- Q_FixSlashes( str );
-
-#ifdef _WIN32
- ThreadedLoadLibraryFunc_t threadFunc = GetThreadedLoadLibraryFunc();
- if ( !threadFunc )
- return InternalLoadLibrary( str, flags );
-
- // We shouldn't be passing noload while threaded.
- Assert( !( flags & SYS_NOLOAD ) );
-
- ThreadedLoadLibaryContext_t context;
- context.m_pLibraryName = str;
- context.m_hLibrary = 0;
-
- ThreadHandle_t h = CreateSimpleThread( ThreadedLoadLibraryFunc, &context );
-
-#ifdef _X360
- ThreadSetAffinity( h, XBOX_PROCESSOR_3 );
-#endif
-
- unsigned int nTimeout = 0;
- while( ThreadWaitForObject( h, true, nTimeout ) == TW_TIMEOUT )
- {
- nTimeout = threadFunc();
- }
-
- ReleaseThreadHandle( h );
- return context.m_hLibrary;
-
-#elif POSIX
- int dlopen_mode = RTLD_NOW;
-
- if ( flags & SYS_NOLOAD )
- dlopen_mode |= RTLD_NOLOAD;
-
- HMODULE ret = ( HMODULE )dlopen( str, dlopen_mode );
- if ( !ret && !( flags & SYS_NOLOAD ) )
- {
- const char *pError = dlerror();
- if ( pError && ( strstr( pError, "No such file" ) == 0 ) && ( strstr( pError, "image not found" ) == 0 ) )
- {
- Msg( " failed to dlopen %s error=%s\n", str, pError );
- }
- }
-
- return ret;
-#endif
-}
-static bool s_bRunningWithDebugModules = false;
-
-//-----------------------------------------------------------------------------
-// Purpose: Loads a DLL/component from disk and returns a handle to it
-// Input : *pModuleName - filename of the component
-// Output : opaque handle to the module (hides system dependency)
-//-----------------------------------------------------------------------------
-CSysModule *Sys_LoadModule( const char *pModuleName, Sys_Flags flags /* = SYS_NOFLAGS (0) */ )
-{
- // If using the Steam filesystem, either the DLL must be a minimum footprint
- // file in the depot (MFP) or a filesystem GetLocalCopy() call must be made
- // prior to the call to this routine.
- char szCwd[1024];
- HMODULE hDLL = NULL;
-
- if ( !Q_IsAbsolutePath( pModuleName ) )
- {
- // full path wasn't passed in, using the current working dir
- _getcwd( szCwd, sizeof( szCwd ) );
- if ( IsX360() )
- {
- int i = CommandLine()->FindParm( "-basedir" );
- if ( i )
- {
- strcpy( szCwd, CommandLine()->GetParm( i+1 ) );
- }
- }
- if (szCwd[strlen(szCwd) - 1] == '/' || szCwd[strlen(szCwd) - 1] == '\\' )
- {
- szCwd[strlen(szCwd) - 1] = 0;
- }
-
- char szAbsoluteModuleName[1024];
- size_t cCwd = strlen( szCwd );
- if ( strstr( pModuleName, "bin/") == pModuleName || ( szCwd[ cCwd - 1 ] == 'n' && szCwd[ cCwd - 2 ] == 'i' && szCwd[ cCwd - 3 ] == 'b' ) )
- {
- // don't make bin/bin path
- Q_snprintf( szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/%s", szCwd, pModuleName );
- }
- else
- {
- Q_snprintf( szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/bin/%s", szCwd, pModuleName );
- }
- hDLL = Sys_LoadLibrary( szAbsoluteModuleName, flags );
- }
-
- if ( !hDLL )
- {
- // full path failed, let LoadLibrary() try to search the PATH now
- hDLL = Sys_LoadLibrary( pModuleName, flags );
-#if defined( _DEBUG )
- if ( !hDLL )
- {
-// So you can see what the error is in the debugger...
-#if defined( _WIN32 ) && !defined( _X360 )
- char *lpMsgBuf;
-
- FormatMessage(
- FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_FROM_SYSTEM |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- GetLastError(),
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
- (LPTSTR) &lpMsgBuf,
- 0,
- NULL
- );
-
- LocalFree( (HLOCAL)lpMsgBuf );
-#elif defined( _X360 )
- DWORD error = GetLastError();
- Msg( "Error(%d) - Failed to load %s:\n", error, pModuleName );
-#else
- Msg( "Failed to load %s: %s\n", pModuleName, dlerror() );
-#endif // _WIN32
- }
-#endif // DEBUG
- }
-
-#if !defined(LINUX)
- // If running in the debugger, assume debug binaries are okay, otherwise they must run with -allowdebug
- if ( Sys_GetProcAddress( hDLL, "BuiltDebug" ) )
- {
- if ( !IsX360() && hDLL &&
- !CommandLine()->FindParm( "-allowdebug" ) &&
- !Sys_IsDebuggerPresent() )
- {
- Error( "Module %s is a debug build\n", pModuleName );
- }
-
- DevWarning( "Module %s is a debug build\n", pModuleName );
-
- if ( !s_bRunningWithDebugModules )
- {
- s_bRunningWithDebugModules = true;
-
-#if 0 //def IS_WINDOWS_PC
- char chMemoryName[ MAX_PATH ];
- DebugKernelMemoryObjectName( chMemoryName );
-
- (void) CreateFileMapping( INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, 1024, chMemoryName );
- // Created a shared memory kernel object specific to process id
- // Existence of this object indicates that we have debug modules loaded
-#endif
- }
- }
-#endif
-
- return reinterpret_cast<CSysModule *>(hDLL);
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Determine if any debug modules were loaded
-//-----------------------------------------------------------------------------
-bool Sys_RunningWithDebugModules()
-{
- if ( !s_bRunningWithDebugModules )
- {
-#if 0 //def IS_WINDOWS_PC
- char chMemoryName[ MAX_PATH ];
- DebugKernelMemoryObjectName( chMemoryName );
-
- HANDLE hObject = OpenFileMapping( FILE_MAP_READ, FALSE, chMemoryName );
- if ( hObject && hObject != INVALID_HANDLE_VALUE )
- {
- CloseHandle( hObject );
- s_bRunningWithDebugModules = true;
- }
-#endif
- }
- return s_bRunningWithDebugModules;
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose: Unloads a DLL/component from
-// Input : *pModuleName - filename of the component
-// Output : opaque handle to the module (hides system dependency)
-//-----------------------------------------------------------------------------
-void Sys_UnloadModule( CSysModule *pModule )
-{
- if ( !pModule )
- return;
-
- HMODULE hDLL = reinterpret_cast<HMODULE>(pModule);
-
-#ifdef _WIN32
- FreeLibrary( hDLL );
-#elif defined(POSIX)
- dlclose((void *)hDLL);
-#endif
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: returns a pointer to a function, given a module
-// Input : module - windows HMODULE from Sys_LoadModule()
-// *pName - proc name
-// Output : factory for this module
-//-----------------------------------------------------------------------------
-CreateInterfaceFn Sys_GetFactory( CSysModule *pModule )
-{
- if ( !pModule )
- return NULL;
-
- HMODULE hDLL = reinterpret_cast<HMODULE>(pModule);
-#ifdef _WIN32
- return reinterpret_cast<CreateInterfaceFn>(GetProcAddress( hDLL, CREATEINTERFACE_PROCNAME ));
-#elif defined(POSIX)
- // Linux gives this error:
- //../public/interface.cpp: In function `IBaseInterface *(*Sys_GetFactory
- //(CSysModule *)) (const char *, int *)':
- //../public/interface.cpp:154: ISO C++ forbids casting between
- //pointer-to-function and pointer-to-object
- //
- // so lets get around it :)
- return (CreateInterfaceFn)(GetProcAddress( (void *)hDLL, CREATEINTERFACE_PROCNAME ));
-#endif
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: returns the instance of this module
-// Output : interface_instance_t
-//-----------------------------------------------------------------------------
-CreateInterfaceFn Sys_GetFactoryThis( void )
-{
- return &CreateInterfaceInternal;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: returns the instance of the named module
-// Input : *pModuleName - name of the module
-// Output : interface_instance_t - instance of that module
-//-----------------------------------------------------------------------------
-CreateInterfaceFn Sys_GetFactory( const char *pModuleName )
-{
-#ifdef _WIN32
- return static_cast<CreateInterfaceFn>( Sys_GetProcAddress( pModuleName, CREATEINTERFACE_PROCNAME ) );
-#elif defined(POSIX)
- // see Sys_GetFactory( CSysModule *pModule ) for an explanation
- return (CreateInterfaceFn)( Sys_GetProcAddress( pModuleName, CREATEINTERFACE_PROCNAME ) );
-#endif
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: get the interface for the specified module and version
-// Input :
-// Output :
-//-----------------------------------------------------------------------------
-bool Sys_LoadInterface(
- const char *pModuleName,
- const char *pInterfaceVersionName,
- CSysModule **pOutModule,
- void **pOutInterface )
-{
- CSysModule *pMod = Sys_LoadModule( pModuleName );
- if ( !pMod )
- return false;
-
- CreateInterfaceFn fn = Sys_GetFactory( pMod );
- if ( !fn )
- {
- Sys_UnloadModule( pMod );
- return false;
- }
-
- *pOutInterface = fn( pInterfaceVersionName, NULL );
- if ( !( *pOutInterface ) )
- {
- Sys_UnloadModule( pMod );
- return false;
- }
-
- if ( pOutModule )
- *pOutModule = pMod;
-
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Place this as a singleton at module scope (e.g.) and use it to get the factory from the specified module name.
-//
-// When the singleton goes out of scope (.dll unload if at module scope),
-// then it'll call Sys_UnloadModule on the module so that the refcount is decremented
-// and the .dll actually can unload from memory.
-//-----------------------------------------------------------------------------
-CDllDemandLoader::CDllDemandLoader( char const *pchModuleName ) :
- m_pchModuleName( pchModuleName ),
- m_hModule( 0 ),
- m_bLoadAttempted( false )
-{
-}
-
-CDllDemandLoader::~CDllDemandLoader()
-{
- Unload();
-}
-
-CreateInterfaceFn CDllDemandLoader::GetFactory()
-{
- if ( !m_hModule && !m_bLoadAttempted )
- {
- m_bLoadAttempted = true;
- m_hModule = Sys_LoadModule( m_pchModuleName );
- }
-
- if ( !m_hModule )
- {
- return NULL;
- }
-
- return Sys_GetFactory( m_hModule );
-}
-
-void CDllDemandLoader::Unload()
-{
- if ( m_hModule )
- {
- Sys_UnloadModule( m_hModule );
- m_hModule = 0;
- }
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//===========================================================================//
+#if defined( _WIN32 ) && !defined( _X360 )
+#include <windows.h>
+#endif
+
+#if !defined( DONT_PROTECT_FILEIO_FUNCTIONS )
+#define DONT_PROTECT_FILEIO_FUNCTIONS // for protected_things.h
+#endif
+
+#if defined( PROTECTED_THINGS_ENABLE )
+#undef PROTECTED_THINGS_ENABLE // from protected_things.h
+#endif
+
+#include <stdio.h>
+#include "interface.h"
+#include "basetypes.h"
+#include "tier0/dbg.h"
+#include <string.h>
+#include <stdlib.h>
+#include "tier1/strtools.h"
+#include "tier0/icommandline.h"
+#include "tier0/dbg.h"
+#include "tier0/threadtools.h"
+#ifdef _WIN32
+#include <direct.h> // getcwd
+#elif POSIX
+#include <dlfcn.h>
+#include <unistd.h>
+#define _getcwd getcwd
+#endif
+#if defined( _X360 )
+#include "xbox/xbox_win32stubs.h"
+#endif
+
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// ------------------------------------------------------------------------------------ //
+// InterfaceReg.
+// ------------------------------------------------------------------------------------ //
+InterfaceReg *InterfaceReg::s_pInterfaceRegs = NULL;
+
+InterfaceReg::InterfaceReg( InstantiateInterfaceFn fn, const char *pName ) :
+ m_pName(pName)
+{
+ m_CreateFn = fn;
+ m_pNext = s_pInterfaceRegs;
+ s_pInterfaceRegs = this;
+}
+
+// ------------------------------------------------------------------------------------ //
+// CreateInterface.
+// This is the primary exported function by a dll, referenced by name via dynamic binding
+// that exposes an opqaue function pointer to the interface.
+//
+// We have the Internal variant so Sys_GetFactoryThis() returns the correct internal
+// symbol under GCC/Linux/Mac as CreateInterface is DLL_EXPORT so its global so the loaders
+// on those OS's pick exactly 1 of the CreateInterface symbols to be the one that is process wide and
+// all Sys_GetFactoryThis() calls find that one, which doesn't work. Using the internal walkthrough here
+// makes sure Sys_GetFactoryThis() has the dll specific symbol and GetProcAddress() returns the module specific
+// function for CreateInterface again getting the dll specific symbol we need.
+// ------------------------------------------------------------------------------------ //
+void* CreateInterfaceInternal( const char *pName, int *pReturnCode )
+{
+ InterfaceReg *pCur;
+
+ for (pCur=InterfaceReg::s_pInterfaceRegs; pCur; pCur=pCur->m_pNext)
+ {
+ if (strcmp(pCur->m_pName, pName) == 0)
+ {
+ if (pReturnCode)
+ {
+ *pReturnCode = IFACE_OK;
+ }
+ return pCur->m_CreateFn();
+ }
+ }
+
+ if (pReturnCode)
+ {
+ *pReturnCode = IFACE_FAILED;
+ }
+ return NULL;
+}
+
+void* CreateInterface( const char *pName, int *pReturnCode )
+{
+ return CreateInterfaceInternal( pName, pReturnCode );
+}
+
+
+
+#ifdef POSIX
+// Linux doesn't have this function so this emulates its functionality
+void *GetModuleHandle(const char *name)
+{
+ void *handle;
+
+ if( name == NULL )
+ {
+ // hmm, how can this be handled under linux....
+ // is it even needed?
+ return NULL;
+ }
+
+ if( (handle=dlopen(name, RTLD_NOW))==NULL)
+ {
+ printf("DLOPEN Error:%s\n",dlerror());
+ // couldn't open this file
+ return NULL;
+ }
+
+ // read "man dlopen" for details
+ // in short dlopen() inc a ref count
+ // so dec the ref count by performing the close
+ dlclose(handle);
+ return handle;
+}
+#endif
+
+#if defined( _WIN32 ) && !defined( _X360 )
+#define WIN32_LEAN_AND_MEAN
+#include "windows.h"
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: returns a pointer to a function, given a module
+// Input : pModuleName - module name
+// *pName - proc name
+//-----------------------------------------------------------------------------
+static void *Sys_GetProcAddress( const char *pModuleName, const char *pName )
+{
+ HMODULE hModule = (HMODULE)GetModuleHandle( pModuleName );
+#ifdef WIN32
+ return (void *)GetProcAddress( hModule, pName );
+#else
+ return (void *)dlsym( (void *)hModule, pName );
+#endif
+}
+
+static void *Sys_GetProcAddress( HMODULE hModule, const char *pName )
+{
+#ifdef WIN32
+ return (void *)GetProcAddress( hModule, pName );
+#else
+ return (void *)dlsym( (void *)hModule, pName );
+#endif
+}
+
+bool Sys_IsDebuggerPresent()
+{
+ return Plat_IsInDebugSession();
+}
+
+struct ThreadedLoadLibaryContext_t
+{
+ const char *m_pLibraryName;
+ HMODULE m_hLibrary;
+};
+
+#ifdef _WIN32
+
+// wraps LoadLibraryEx() since 360 doesn't support that
+static HMODULE InternalLoadLibrary( const char *pName, Sys_Flags flags )
+{
+#if defined(_X360)
+ return LoadLibrary( pName );
+#else
+ if ( flags & SYS_NOLOAD )
+ return GetModuleHandle( pName );
+ else
+ return LoadLibraryEx( pName, NULL, LOAD_WITH_ALTERED_SEARCH_PATH );
+#endif
+}
+unsigned ThreadedLoadLibraryFunc( void *pParam )
+{
+ ThreadedLoadLibaryContext_t *pContext = (ThreadedLoadLibaryContext_t*)pParam;
+ pContext->m_hLibrary = InternalLoadLibrary( pContext->m_pLibraryName, SYS_NOFLAGS );
+ return 0;
+}
+
+#endif // _WIN32
+
+HMODULE Sys_LoadLibrary( const char *pLibraryName, Sys_Flags flags )
+{
+ char str[ 1024 ];
+ // Note: DLL_EXT_STRING can be "_srv.so" or "_360.dll". So be careful
+ // when using the V_*Extension* routines...
+ const char *pDllStringExtension = V_GetFileExtension( DLL_EXT_STRING );
+ const char *pModuleExtension = pDllStringExtension ? ( pDllStringExtension - 1 ) : DLL_EXT_STRING;
+
+ Q_strncpy( str, pLibraryName, sizeof(str) );
+
+ if ( IsX360() )
+ {
+ // old, probably busted, behavior for xbox
+ if ( !Q_stristr( str, pModuleExtension ) )
+ {
+ V_SetExtension( str, pModuleExtension, sizeof(str) );
+ }
+ }
+ else
+ {
+ // always force the final extension to be .dll
+ V_SetExtension( str, pModuleExtension, sizeof(str) );
+ }
+
+ Q_FixSlashes( str );
+
+#ifdef _WIN32
+ ThreadedLoadLibraryFunc_t threadFunc = GetThreadedLoadLibraryFunc();
+ if ( !threadFunc )
+ return InternalLoadLibrary( str, flags );
+
+ // We shouldn't be passing noload while threaded.
+ Assert( !( flags & SYS_NOLOAD ) );
+
+ ThreadedLoadLibaryContext_t context;
+ context.m_pLibraryName = str;
+ context.m_hLibrary = 0;
+
+ ThreadHandle_t h = CreateSimpleThread( ThreadedLoadLibraryFunc, &context );
+
+#ifdef _X360
+ ThreadSetAffinity( h, XBOX_PROCESSOR_3 );
+#endif
+
+ unsigned int nTimeout = 0;
+ while( ThreadWaitForObject( h, true, nTimeout ) == TW_TIMEOUT )
+ {
+ nTimeout = threadFunc();
+ }
+
+ ReleaseThreadHandle( h );
+ return context.m_hLibrary;
+
+#elif POSIX
+ int dlopen_mode = RTLD_NOW;
+
+ if ( flags & SYS_NOLOAD )
+ dlopen_mode |= RTLD_NOLOAD;
+
+ HMODULE ret = ( HMODULE )dlopen( str, dlopen_mode );
+ if ( !ret && !( flags & SYS_NOLOAD ) )
+ {
+ const char *pError = dlerror();
+ if ( pError && ( strstr( pError, "No such file" ) == 0 ) && ( strstr( pError, "image not found" ) == 0 ) )
+ {
+ Msg( " failed to dlopen %s error=%s\n", str, pError );
+ }
+ }
+
+ return ret;
+#endif
+}
+static bool s_bRunningWithDebugModules = false;
+
+//-----------------------------------------------------------------------------
+// Purpose: Loads a DLL/component from disk and returns a handle to it
+// Input : *pModuleName - filename of the component
+// Output : opaque handle to the module (hides system dependency)
+//-----------------------------------------------------------------------------
+CSysModule *Sys_LoadModule( const char *pModuleName, Sys_Flags flags /* = SYS_NOFLAGS (0) */ )
+{
+ // If using the Steam filesystem, either the DLL must be a minimum footprint
+ // file in the depot (MFP) or a filesystem GetLocalCopy() call must be made
+ // prior to the call to this routine.
+ char szCwd[1024];
+ HMODULE hDLL = NULL;
+
+ if ( !Q_IsAbsolutePath( pModuleName ) )
+ {
+ // full path wasn't passed in, using the current working dir
+ _getcwd( szCwd, sizeof( szCwd ) );
+ if ( IsX360() )
+ {
+ int i = CommandLine()->FindParm( "-basedir" );
+ if ( i )
+ {
+ strcpy( szCwd, CommandLine()->GetParm( i+1 ) );
+ }
+ }
+ if (szCwd[strlen(szCwd) - 1] == '/' || szCwd[strlen(szCwd) - 1] == '\\' )
+ {
+ szCwd[strlen(szCwd) - 1] = 0;
+ }
+
+ char szAbsoluteModuleName[1024];
+ size_t cCwd = strlen( szCwd );
+ if ( strstr( pModuleName, "bin/") == pModuleName || ( szCwd[ cCwd - 1 ] == 'n' && szCwd[ cCwd - 2 ] == 'i' && szCwd[ cCwd - 3 ] == 'b' ) )
+ {
+ // don't make bin/bin path
+ Q_snprintf( szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/%s", szCwd, pModuleName );
+ }
+ else
+ {
+ Q_snprintf( szAbsoluteModuleName, sizeof(szAbsoluteModuleName), "%s/bin/%s", szCwd, pModuleName );
+ }
+ hDLL = Sys_LoadLibrary( szAbsoluteModuleName, flags );
+ }
+
+ if ( !hDLL )
+ {
+ // full path failed, let LoadLibrary() try to search the PATH now
+ hDLL = Sys_LoadLibrary( pModuleName, flags );
+#if defined( _DEBUG )
+ if ( !hDLL )
+ {
+// So you can see what the error is in the debugger...
+#if defined( _WIN32 ) && !defined( _X360 )
+ char *lpMsgBuf;
+
+ FormatMessage(
+ FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_FROM_SYSTEM |
+ FORMAT_MESSAGE_IGNORE_INSERTS,
+ NULL,
+ GetLastError(),
+ MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
+ (LPTSTR) &lpMsgBuf,
+ 0,
+ NULL
+ );
+
+ LocalFree( (HLOCAL)lpMsgBuf );
+#elif defined( _X360 )
+ DWORD error = GetLastError();
+ Msg( "Error(%d) - Failed to load %s:\n", error, pModuleName );
+#else
+ Msg( "Failed to load %s: %s\n", pModuleName, dlerror() );
+#endif // _WIN32
+ }
+#endif // DEBUG
+ }
+
+#if !defined(LINUX)
+ // If running in the debugger, assume debug binaries are okay, otherwise they must run with -allowdebug
+ if ( Sys_GetProcAddress( hDLL, "BuiltDebug" ) )
+ {
+ if ( !IsX360() && hDLL &&
+ !CommandLine()->FindParm( "-allowdebug" ) &&
+ !Sys_IsDebuggerPresent() )
+ {
+ Error( "Module %s is a debug build\n", pModuleName );
+ }
+
+ DevWarning( "Module %s is a debug build\n", pModuleName );
+
+ if ( !s_bRunningWithDebugModules )
+ {
+ s_bRunningWithDebugModules = true;
+
+#if 0 //def IS_WINDOWS_PC
+ char chMemoryName[ MAX_PATH ];
+ DebugKernelMemoryObjectName( chMemoryName );
+
+ (void) CreateFileMapping( INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, 1024, chMemoryName );
+ // Created a shared memory kernel object specific to process id
+ // Existence of this object indicates that we have debug modules loaded
+#endif
+ }
+ }
+#endif
+
+ return reinterpret_cast<CSysModule *>(hDLL);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Determine if any debug modules were loaded
+//-----------------------------------------------------------------------------
+bool Sys_RunningWithDebugModules()
+{
+ if ( !s_bRunningWithDebugModules )
+ {
+#if 0 //def IS_WINDOWS_PC
+ char chMemoryName[ MAX_PATH ];
+ DebugKernelMemoryObjectName( chMemoryName );
+
+ HANDLE hObject = OpenFileMapping( FILE_MAP_READ, FALSE, chMemoryName );
+ if ( hObject && hObject != INVALID_HANDLE_VALUE )
+ {
+ CloseHandle( hObject );
+ s_bRunningWithDebugModules = true;
+ }
+#endif
+ }
+ return s_bRunningWithDebugModules;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Unloads a DLL/component from
+// Input : *pModuleName - filename of the component
+// Output : opaque handle to the module (hides system dependency)
+//-----------------------------------------------------------------------------
+void Sys_UnloadModule( CSysModule *pModule )
+{
+ if ( !pModule )
+ return;
+
+ HMODULE hDLL = reinterpret_cast<HMODULE>(pModule);
+
+#ifdef _WIN32
+ FreeLibrary( hDLL );
+#elif defined(POSIX)
+ dlclose((void *)hDLL);
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: returns a pointer to a function, given a module
+// Input : module - windows HMODULE from Sys_LoadModule()
+// *pName - proc name
+// Output : factory for this module
+//-----------------------------------------------------------------------------
+CreateInterfaceFn Sys_GetFactory( CSysModule *pModule )
+{
+ if ( !pModule )
+ return NULL;
+
+ HMODULE hDLL = reinterpret_cast<HMODULE>(pModule);
+#ifdef _WIN32
+ return reinterpret_cast<CreateInterfaceFn>(GetProcAddress( hDLL, CREATEINTERFACE_PROCNAME ));
+#elif defined(POSIX)
+ // Linux gives this error:
+ //../public/interface.cpp: In function `IBaseInterface *(*Sys_GetFactory
+ //(CSysModule *)) (const char *, int *)':
+ //../public/interface.cpp:154: ISO C++ forbids casting between
+ //pointer-to-function and pointer-to-object
+ //
+ // so lets get around it :)
+ return (CreateInterfaceFn)(GetProcAddress( (void *)hDLL, CREATEINTERFACE_PROCNAME ));
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: returns the instance of this module
+// Output : interface_instance_t
+//-----------------------------------------------------------------------------
+CreateInterfaceFn Sys_GetFactoryThis( void )
+{
+ return &CreateInterfaceInternal;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: returns the instance of the named module
+// Input : *pModuleName - name of the module
+// Output : interface_instance_t - instance of that module
+//-----------------------------------------------------------------------------
+CreateInterfaceFn Sys_GetFactory( const char *pModuleName )
+{
+#ifdef _WIN32
+ return static_cast<CreateInterfaceFn>( Sys_GetProcAddress( pModuleName, CREATEINTERFACE_PROCNAME ) );
+#elif defined(POSIX)
+ // see Sys_GetFactory( CSysModule *pModule ) for an explanation
+ return (CreateInterfaceFn)( Sys_GetProcAddress( pModuleName, CREATEINTERFACE_PROCNAME ) );
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: get the interface for the specified module and version
+// Input :
+// Output :
+//-----------------------------------------------------------------------------
+bool Sys_LoadInterface(
+ const char *pModuleName,
+ const char *pInterfaceVersionName,
+ CSysModule **pOutModule,
+ void **pOutInterface )
+{
+ CSysModule *pMod = Sys_LoadModule( pModuleName );
+ if ( !pMod )
+ return false;
+
+ CreateInterfaceFn fn = Sys_GetFactory( pMod );
+ if ( !fn )
+ {
+ Sys_UnloadModule( pMod );
+ return false;
+ }
+
+ *pOutInterface = fn( pInterfaceVersionName, NULL );
+ if ( !( *pOutInterface ) )
+ {
+ Sys_UnloadModule( pMod );
+ return false;
+ }
+
+ if ( pOutModule )
+ *pOutModule = pMod;
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Place this as a singleton at module scope (e.g.) and use it to get the factory from the specified module name.
+//
+// When the singleton goes out of scope (.dll unload if at module scope),
+// then it'll call Sys_UnloadModule on the module so that the refcount is decremented
+// and the .dll actually can unload from memory.
+//-----------------------------------------------------------------------------
+CDllDemandLoader::CDllDemandLoader( char const *pchModuleName ) :
+ m_pchModuleName( pchModuleName ),
+ m_hModule( 0 ),
+ m_bLoadAttempted( false )
+{
+}
+
+CDllDemandLoader::~CDllDemandLoader()
+{
+ Unload();
+}
+
+CreateInterfaceFn CDllDemandLoader::GetFactory()
+{
+ if ( !m_hModule && !m_bLoadAttempted )
+ {
+ m_bLoadAttempted = true;
+ m_hModule = Sys_LoadModule( m_pchModuleName );
+ }
+
+ if ( !m_hModule )
+ {
+ return NULL;
+ }
+
+ return Sys_GetFactory( m_hModule );
+}
+
+void CDllDemandLoader::Unload()
+{
+ if ( m_hModule )
+ {
+ Sys_UnloadModule( m_hModule );
+ m_hModule = 0;
+ }
+}