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-rw-r--r--mp/src/public/vgui_controls/ControllerMap.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/mp/src/public/vgui_controls/ControllerMap.h b/mp/src/public/vgui_controls/ControllerMap.h
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index 00000000..62fda7e0
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+++ b/mp/src/public/vgui_controls/ControllerMap.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CONTROLLERMAP_H
+#define CONTROLLERMAP_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "Panel.h"
+#include "utlmap.h"
+#include "utlsymbol.h"
+
+class CControllerMap : public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( CControllerMap, vgui::Panel )
+
+ virtual void OnKeyCodeTyped( vgui::KeyCode code );
+
+public:
+ CControllerMap( vgui::Panel *parent, const char *name );
+
+ virtual void ApplySettings( KeyValues *inResourceData );
+
+ int NumButtons( void )
+ {
+ return m_buttonMap.Count();
+ }
+
+ const char *GetBindingText( int idx );
+ const char *GetBindingIcon( int idx );
+
+private:
+
+ struct button_t
+ {
+ CUtlSymbol cmd;
+ CUtlSymbol text;
+ CUtlSymbol icon;
+ };
+ CUtlMap< int, button_t > m_buttonMap;
+};
+
+#endif // CONTROLLERMAP_H \ No newline at end of file