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Diffstat (limited to 'mp/src/public/vgui/IBorder.h')
| -rw-r--r-- | mp/src/public/vgui/IBorder.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/mp/src/public/vgui/IBorder.h b/mp/src/public/vgui/IBorder.h new file mode 100644 index 00000000..1a4a15c4 --- /dev/null +++ b/mp/src/public/vgui/IBorder.h @@ -0,0 +1,66 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IBORDER_H
+#define IBORDER_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+
+class KeyValues;
+
+namespace vgui
+{
+
+class IScheme;
+
+//-----------------------------------------------------------------------------
+// Purpose: Interface to panel borders
+// Borders have a close relationship with panels
+// They are the edges of the panel.
+//-----------------------------------------------------------------------------
+class IBorder
+{
+public:
+ IBorder() {}
+ virtual ~IBorder() {}
+
+ virtual void Paint(VPANEL panel) = 0;
+ virtual void Paint(int x0, int y0, int x1, int y1) = 0;
+ virtual void Paint(int x0, int y0, int x1, int y1, int breakSide, int breakStart, int breakStop) = 0;
+ virtual void SetInset(int left, int top, int right, int bottom) = 0;
+ virtual void GetInset(int &left, int &top, int &right, int &bottom) = 0;
+ virtual void ApplySchemeSettings(IScheme *pScheme, KeyValues *inResourceData) = 0;
+ virtual const char *GetName() = 0;
+ virtual void SetName(const char *name) = 0;
+
+ enum backgroundtype_e
+ {
+ BACKGROUND_FILLED,
+ BACKGROUND_TEXTURED,
+ BACKGROUND_ROUNDEDCORNERS,
+ };
+ virtual backgroundtype_e GetBackgroundType() = 0;
+
+ enum sides_e
+ {
+ SIDE_LEFT = 0,
+ SIDE_TOP = 1,
+ SIDE_RIGHT = 2,
+ SIDE_BOTTOM = 3
+ };
+
+ virtual bool PaintFirst( void ) = 0;
+};
+
+} // namespace vgui
+
+
+#endif // IBORDER_H
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