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Diffstat (limited to 'mp/src/public/togl/osx/cglmquery.h')
| -rw-r--r-- | mp/src/public/togl/osx/cglmquery.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/mp/src/public/togl/osx/cglmquery.h b/mp/src/public/togl/osx/cglmquery.h deleted file mode 100644 index 1f5b1676..00000000 --- a/mp/src/public/togl/osx/cglmquery.h +++ /dev/null @@ -1,85 +0,0 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// cglmquery.h -// GLMgr queries -// -//=============================================================================== - -#ifndef CGLMQUERY_H -#define CGLMQUERY_H - -#pragma once - -//=============================================================================== - -// forward declarations - -class GLMContext; -class CGLMQuery; - -//=============================================================================== - -enum EGLMQueryType -{ - EOcclusion, - EFence, - EGLMQueryCount -}; - -struct GLMQueryParams -{ - EGLMQueryType m_type; -}; - -class CGLMQuery -{ - // leave everything public til it's running -public: - friend class GLMContext; // only GLMContext can make CGLMTex objects - friend class IDirect3DDevice9; - friend class IDirect3DQuery9; - - GLMContext *m_ctx; // link back to parent context - GLMQueryParams m_params; // params created with - - GLuint m_name; // name of the query object per se - could be fence, could be query object ... NOT USED WITH GL_ARB_sync! -#ifdef HAVE_GL_ARB_SYNC - GLsync m_syncobj; // GL_ARB_sync object. NOT USED WITH GL_NV_fence or GL_APPLE_fence! -#else - GLuint m_syncobj; -#endif - - bool m_started; - bool m_stopped; - bool m_done; - - bool m_nullQuery; // was gl_nullqueries true at Start time - if so, continue to act like a null query through Stop/IsDone/Complete time - // restated - only Start should examine the convar. - - CGLMQuery( GLMContext *ctx, GLMQueryParams *params ); - ~CGLMQuery( ); - - // for an occlusion query: - // Start = BeginQuery query-start goes into stream - // Stop = EndQuery query-end goes into stream - a fence is also set so we can probe for completion - // IsDone = TestFence use the added fence to ask if query-end has passed (i.e. will Complete block?) - // Complete = GetQueryObjectuivARB(uint id, enum pname, uint *params) - extract the sample count - - // for a fence query: - // Start = SetFence fence goes into command stream - // Stop = NOP fences are self finishing - no need to call Stop on a fence - // IsDone = TestFence ask if fence passed - // Complete = FinishFence - - void Start ( void ); - void Stop ( void ); - bool IsDone ( void ); - void Complete ( uint *result ); - - // accessors for the started/stopped state - bool IsStarted ( void ); - bool IsStopped ( void ); -}; - - -#endif |