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Diffstat (limited to 'mp/src/public/togl/linuxwin/glmdisplay.h')
-rw-r--r--mp/src/public/togl/linuxwin/glmdisplay.h43
1 files changed, 34 insertions, 9 deletions
diff --git a/mp/src/public/togl/linuxwin/glmdisplay.h b/mp/src/public/togl/linuxwin/glmdisplay.h
index 9a3183cc..dfab74ca 100644
--- a/mp/src/public/togl/linuxwin/glmdisplay.h
+++ b/mp/src/public/togl/linuxwin/glmdisplay.h
@@ -1,4 +1,26 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
+// TOGL CODE LICENSE
+//
+// Copyright 2011-2014 Valve Corporation
+// All Rights Reserved.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
//
// glmdisplay.h
// display related stuff - used by both GLMgr and the CocoaMgr
@@ -10,20 +32,22 @@
#pragma once
+#ifdef USE_SDL
+#include "SDL_opengl.h"
+#endif
+
#ifdef OSX
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>
-#include <OpenGL/glext.h>
#include <OpenGL/CGLTypes.h>
#include <OpenGL/CGLRenderers.h>
#include <OpenGL/CGLCurrent.h>
-#include <ApplicationServices/ApplicationServices.h>
-#elif defined(DX_TO_GL_ABSTRACTION)
-#include <GL/gl.h>
-#include <GL/glext.h>
-#include "tier0/platform.h"
-#else
-#error
+#endif
+
+#ifdef MAC_OS_X_VERSION_10_9
+typedef uint32_t CGDirectDisplayID;
+typedef uint32_t CGOpenGLDisplayMask;
+typedef double CGRefreshRate;
#endif
typedef void _PseudoNSGLContext; // aka NSOpenGLContext
@@ -125,7 +149,7 @@ struct GLMRendererInfoFields
bool m_intel;
bool m_intel95x;
bool m_intel3100;
- bool m_intelNewer;
+ bool m_intelHD4000;
bool m_nv;
bool m_nvG7x;
@@ -169,6 +193,7 @@ struct GLMRendererInfoFields
//--------------------------- " bads " - known bad drivers
bool m_badDriver1064NV; // this is the bad NVIDIA driver on 10.6.4 - stutter, tex corruption, black screen issues
+ bool m_badDriver108Intel; // this is the bad Intel HD4000 driver on 10.8 - intermittent crash on GLSL compilation.
};