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Diffstat (limited to 'mp/src/public/togl/linuxwin/glbase.h')
-rw-r--r--mp/src/public/togl/linuxwin/glbase.h55
1 files changed, 34 insertions, 21 deletions
diff --git a/mp/src/public/togl/linuxwin/glbase.h b/mp/src/public/togl/linuxwin/glbase.h
index d2d5a219..9c830e6d 100644
--- a/mp/src/public/togl/linuxwin/glbase.h
+++ b/mp/src/public/togl/linuxwin/glbase.h
@@ -1,4 +1,26 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
+// TOGL CODE LICENSE
+//
+// Copyright 2011-2014 Valve Corporation
+// All Rights Reserved.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
//
// glbase.h
//
@@ -12,23 +34,16 @@
#undef HAVE_GL_ARB_SYNC
#ifndef OSX
- #define HAVE_GL_ARB_SYNC 1
+#define HAVE_GL_ARB_SYNC 1
+#endif
+
+#ifdef USE_SDL
+#include "SDL_opengl.h"
#endif
#ifdef OSX
- #include <OpenGL/OpenGL.h>
- #include <OpenGL/gl.h>
- #include <OpenGL/glext.h>
- #include <OpenGL/CGLTypes.h>
- #include <OpenGL/CGLRenderers.h>
- #include <OpenGL/CGLCurrent.h>
- #include <OpenGL/CGLProfiler.h>
- #include <ApplicationServices/ApplicationServices.h>
-#elif defined(DX_TO_GL_ABSTRACTION)
- #include <GL/gl.h>
- #include <GL/glext.h>
-#else
- #error
+#include <OpenGL/CGLCurrent.h>
+#include <ApplicationServices/ApplicationServices.h>
#endif
#ifdef DX_TO_GL_ABSTRACTION
@@ -37,20 +52,18 @@
#endif
#undef CurrentTime
- // prevent some conflicts in SDL headers...
- #undef M_PI
- #include <stdint.h>
- #ifndef _STDINT_H_
- #define _STDINT_H_ 1
+ #if defined( USE_SDL )
+ #include "SDL.h"
#endif
#endif
//===============================================================================
// glue to call out to Obj-C land (these are in glmgrcocoa.mm)
#ifdef OSX
- bool NewNSGLContext( unsigned long *attribs, PseudoNSGLContextPtr nsglShareCtx, PseudoNSGLContextPtr *nsglCtxOut, CGLContextObj *cglCtxOut );
+ typedef void _PseudoNSGLContext; // aka NSOpenGLContext
+ typedef _PseudoNSGLContext *PseudoNSGLContextPtr;
+
CGLContextObj GetCGLContextFromNSGL( PseudoNSGLContextPtr nsglCtx );
- void DelNSGLContext( PseudoNSGLContextPtr nsglCtx );
#endif
// Set TOGL_SUPPORT_NULL_DEVICE to 1 to support the NULL ref device