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-rw-r--r--mp/src/public/engine/ienginevoice.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/mp/src/public/engine/ienginevoice.h b/mp/src/public/engine/ienginevoice.h
index f03272d2..aab5f99a 100644
--- a/mp/src/public/engine/ienginevoice.h
+++ b/mp/src/public/engine/ienginevoice.h
@@ -1,42 +1,42 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Engine voice interface
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef IENGINEVOICE_H
-#define IENGINEVOICE_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "basetypes.h"
-
-#define IENGINEVOICE_INTERFACE_VERSION "IEngineVoice001"
-
-abstract_class IEngineVoice
-{
-public:
- virtual bool IsHeadsetPresent( int iController ) = 0;
- virtual bool IsLocalPlayerTalking( int iController ) = 0;
-
- virtual void AddPlayerToVoiceList( XUID xPlayer, int iController ) = 0;
- virtual void RemovePlayerFromVoiceList( XUID xPlayer, int iController ) = 0;
-
- virtual void GetRemoteTalkers( int *pNumTalkers, XUID *pRemoteTalkers ) = 0;
-
- virtual bool VoiceUpdateData( int iController ) = 0;
- virtual void GetVoiceData( int iController, const byte **ppvVoiceDataBuffer, unsigned int *pnumVoiceDataBytes ) = 0;
- virtual void VoiceResetLocalData( int iController ) = 0;
-
- virtual void SetPlaybackPriority( XUID remoteTalker, int iController, int iAllowPlayback ) = 0;
- virtual void PlayIncomingVoiceData( XUID xuid, const byte *pbData, unsigned int dwDataSize, const bool *bAudiblePlayers = NULL ) = 0;
-
- virtual void RemoveAllTalkers() = 0;
-};
-
-
-#endif // IENGINEVOICE_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Engine voice interface
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IENGINEVOICE_H
+#define IENGINEVOICE_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "basetypes.h"
+
+#define IENGINEVOICE_INTERFACE_VERSION "IEngineVoice001"
+
+abstract_class IEngineVoice
+{
+public:
+ virtual bool IsHeadsetPresent( int iController ) = 0;
+ virtual bool IsLocalPlayerTalking( int iController ) = 0;
+
+ virtual void AddPlayerToVoiceList( XUID xPlayer, int iController ) = 0;
+ virtual void RemovePlayerFromVoiceList( XUID xPlayer, int iController ) = 0;
+
+ virtual void GetRemoteTalkers( int *pNumTalkers, XUID *pRemoteTalkers ) = 0;
+
+ virtual bool VoiceUpdateData( int iController ) = 0;
+ virtual void GetVoiceData( int iController, const byte **ppvVoiceDataBuffer, unsigned int *pnumVoiceDataBytes ) = 0;
+ virtual void VoiceResetLocalData( int iController ) = 0;
+
+ virtual void SetPlaybackPriority( XUID remoteTalker, int iController, int iAllowPlayback ) = 0;
+ virtual void PlayIncomingVoiceData( XUID xuid, const byte *pbData, unsigned int dwDataSize, const bool *bAudiblePlayers = NULL ) = 0;
+
+ virtual void RemoveAllTalkers() = 0;
+};
+
+
+#endif // IENGINEVOICE_H