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-rw-r--r--mp/src/public/appframework/tier2app.h170
1 files changed, 85 insertions, 85 deletions
diff --git a/mp/src/public/appframework/tier2app.h b/mp/src/public/appframework/tier2app.h
index 54268974..266fc104 100644
--- a/mp/src/public/appframework/tier2app.h
+++ b/mp/src/public/appframework/tier2app.h
@@ -1,85 +1,85 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// The copyright to the contents herein is the property of Valve, L.L.C.
-// The contents may be used and/or copied only with the written permission of
-// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
-// the agreement/contract under which the contents have been supplied.
-//
-// $Header: $
-// $NoKeywords: $
-//
-// The application object for apps that use tier2
-//=============================================================================
-
-#ifndef TIER2APP_H
-#define TIER2APP_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "appframework/AppFramework.h"
-#include "tier2/tier2dm.h"
-#include "tier1/convar.h"
-
-
-//-----------------------------------------------------------------------------
-// The application object for apps that use tier2
-//-----------------------------------------------------------------------------
-class CTier2SteamApp : public CSteamAppSystemGroup
-{
- typedef CSteamAppSystemGroup BaseClass;
-
-public:
- // Methods of IApplication
- virtual bool PreInit()
- {
- CreateInterfaceFn factory = GetFactory();
- ConnectTier1Libraries( &factory, 1 );
- ConVar_Register( 0 );
- ConnectTier2Libraries( &factory, 1 );
- return true;
- }
-
- virtual void PostShutdown()
- {
- DisconnectTier2Libraries();
- ConVar_Unregister();
- DisconnectTier1Libraries();
- }
-};
-
-
-//-----------------------------------------------------------------------------
-// The application object for apps that use tier2 and datamodel
-//-----------------------------------------------------------------------------
-class CTier2DmSteamApp : public CTier2SteamApp
-{
- typedef CTier2SteamApp BaseClass;
-
-public:
- // Methods of IApplication
- virtual bool PreInit()
- {
- if ( !BaseClass::PreInit() )
- return false;
-
- CreateInterfaceFn factory = GetFactory();
- if ( !ConnectDataModel( factory ) )
- return false;
-
- InitReturnVal_t nRetVal = InitDataModel();
- return ( nRetVal == INIT_OK );
- }
-
- virtual void PostShutdown()
- {
- ShutdownDataModel();
- DisconnectDataModel();
- BaseClass::PostShutdown();
- }
-};
-
-
-#endif // TIER2APP_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// The copyright to the contents herein is the property of Valve, L.L.C.
+// The contents may be used and/or copied only with the written permission of
+// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
+// the agreement/contract under which the contents have been supplied.
+//
+// $Header: $
+// $NoKeywords: $
+//
+// The application object for apps that use tier2
+//=============================================================================
+
+#ifndef TIER2APP_H
+#define TIER2APP_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "appframework/AppFramework.h"
+#include "tier2/tier2dm.h"
+#include "tier1/convar.h"
+
+
+//-----------------------------------------------------------------------------
+// The application object for apps that use tier2
+//-----------------------------------------------------------------------------
+class CTier2SteamApp : public CSteamAppSystemGroup
+{
+ typedef CSteamAppSystemGroup BaseClass;
+
+public:
+ // Methods of IApplication
+ virtual bool PreInit()
+ {
+ CreateInterfaceFn factory = GetFactory();
+ ConnectTier1Libraries( &factory, 1 );
+ ConVar_Register( 0 );
+ ConnectTier2Libraries( &factory, 1 );
+ return true;
+ }
+
+ virtual void PostShutdown()
+ {
+ DisconnectTier2Libraries();
+ ConVar_Unregister();
+ DisconnectTier1Libraries();
+ }
+};
+
+
+//-----------------------------------------------------------------------------
+// The application object for apps that use tier2 and datamodel
+//-----------------------------------------------------------------------------
+class CTier2DmSteamApp : public CTier2SteamApp
+{
+ typedef CTier2SteamApp BaseClass;
+
+public:
+ // Methods of IApplication
+ virtual bool PreInit()
+ {
+ if ( !BaseClass::PreInit() )
+ return false;
+
+ CreateInterfaceFn factory = GetFactory();
+ if ( !ConnectDataModel( factory ) )
+ return false;
+
+ InitReturnVal_t nRetVal = InitDataModel();
+ return ( nRetVal == INIT_OK );
+ }
+
+ virtual void PostShutdown()
+ {
+ ShutdownDataModel();
+ DisconnectDataModel();
+ BaseClass::PostShutdown();
+ }
+};
+
+
+#endif // TIER2APP_H