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-rw-r--r--mp/src/materialsystem/stdshaders/vertexlitgeneric_vs11.vsh22
1 files changed, 22 insertions, 0 deletions
diff --git a/mp/src/materialsystem/stdshaders/vertexlitgeneric_vs11.vsh b/mp/src/materialsystem/stdshaders/vertexlitgeneric_vs11.vsh
new file mode 100644
index 00000000..c0ab2765
--- /dev/null
+++ b/mp/src/materialsystem/stdshaders/vertexlitgeneric_vs11.vsh
@@ -0,0 +1,22 @@
+vs.1.1
+
+# STATIC: "HALF_LAMBERT" "0..1"
+# STATIC: "ENVMAP" "0..1"
+# STATIC: "ENVMAPCAMERASPACE" "0..0"
+# STATIC: "ENVMAPSPHERE" "0..1"
+# DYNAMIC: "DOWATERFOG" "0..1"
+# DYNAMIC: "LIGHT_COMBO" "0..21"
+# DYNAMIC: "SKINNING" "0..1"
+
+# can't have envmapshere or envmapcameraspace without envmap
+# SKIP: !$ENVMAP && ( $ENVMAPSPHERE || $ENVMAPCAMERASPACE )
+
+# can't have both envmapsphere and envmapcameraspace
+# SKIP: $ENVMAPSPHERE && $ENVMAPCAMERASPACE
+
+# decal is by itself
+# SKIP: $DECAL && ( $DETAIL || $ENVMAP || $ENVMAPCAMERASPACE || $ENVMAPSPHERE )
+
+#include "VertexLitGeneric_inc.vsh"
+
+&VertexLitGeneric( 1, $ENVMAP, $ENVMAPCAMERASPACE, $ENVMAPSPHERE, 0 );