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path: root/mp/src/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp
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Diffstat (limited to 'mp/src/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp')
-rw-r--r--mp/src/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/mp/src/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp b/mp/src/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp
index 40390824..431d0de5 100644
--- a/mp/src/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp
+++ b/mp/src/materialsystem/stdshaders/vertexlitgeneric_dx9_helper.cpp
@@ -433,7 +433,7 @@ static void DrawVertexLitGeneric_DX9_Internal( CBaseVSShader *pShader, IMaterial
bool bHasVertexAlpha = bVertexLitGeneric ? false : IS_FLAG_SET( MATERIAL_VAR_VERTEXALPHA );
/*^*/ // printf("\t\t[%d] bHasVertexColor\n",(int)bHasVertexColor);
/*^*/ // printf("\t\t[%d] bHasVertexAlpha\n",(int)bHasVertexAlpha);
-
+
if ( pShader->IsSnapshotting() || (! pContextData ) || ( pContextData->m_bMaterialVarsChanged ) )
{
/*^*/ // printf("\t\t[1] snapshotting=%d pContextData=%08x pContextData->m_bMaterialVarsChanged=%d \n",(int)pShader->IsSnapshotting(), (int)pContextData, pContextData ? (int)pContextData->m_bMaterialVarsChanged : -1 );
@@ -1221,7 +1221,6 @@ static void DrawVertexLitGeneric_DX9_Internal( CBaseVSShader *pShader, IMaterial
}
}
-
MaterialFogMode_t fogType = pShaderAPI->GetSceneFogMode();
int fogIndex = ( fogType == MATERIAL_FOG_LINEAR_BELOW_FOG_Z ) ? 1 : 0;
int numBones = pShaderAPI->GetCurrentNumBones();