diff options
Diffstat (limited to 'mp/src/materialsystem/stdshaders/vertexlitgeneric_detailbasealphamaskedenvmap.psh')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/vertexlitgeneric_detailbasealphamaskedenvmap.psh | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/mp/src/materialsystem/stdshaders/vertexlitgeneric_detailbasealphamaskedenvmap.psh b/mp/src/materialsystem/stdshaders/vertexlitgeneric_detailbasealphamaskedenvmap.psh new file mode 100644 index 00000000..ab653f19 --- /dev/null +++ b/mp/src/materialsystem/stdshaders/vertexlitgeneric_detailbasealphamaskedenvmap.psh @@ -0,0 +1,21 @@ +ps.1.1
+
+;------------------------------------------------------------------------------
+; Draw a texture . . woo hoo!
+; t0 - texture
+;
+; The texture coordinates need to be defined as follows:
+; tc0 - texcoords
+;------------------------------------------------------------------------------
+
+tex t0 ; base color
+tex t1 ; cube map
+tex t2 ; envmap mask (in alpha channel)
+tex t3 ; detail texture
+
+mul r0, t0, c3 ; base times modulation
+mul_x2 r0.rgb, r0, t3 ; detail texture
+mul r1, t1, 1-t2.a ; Envmap * mask (in alpha channel)
+mad r0.rgb, r1, c2, r0 ; Base * mod + envmap * mask * tint
+mul r0.rgb, v0, r0 ; apply vertex lighting
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
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