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Diffstat (limited to 'mp/src/materialsystem/stdshaders/lightmappedgeneric_envmap.psh')
-rw-r--r--mp/src/materialsystem/stdshaders/lightmappedgeneric_envmap.psh40
1 files changed, 20 insertions, 20 deletions
diff --git a/mp/src/materialsystem/stdshaders/lightmappedgeneric_envmap.psh b/mp/src/materialsystem/stdshaders/lightmappedgeneric_envmap.psh
index 1e4a2bc4..49217fee 100644
--- a/mp/src/materialsystem/stdshaders/lightmappedgeneric_envmap.psh
+++ b/mp/src/materialsystem/stdshaders/lightmappedgeneric_envmap.psh
@@ -1,20 +1,20 @@
-ps.1.1
-
-;------------------------------------------------------------------------------
-; Draw a texture . . woo hoo!
-; t0 - texture
-;
-; The texture coordinates need to be defined as follows:
-; tc0 - texcoords
-; c1 - self-illum tint
-; c2 - envmap tint
-;------------------------------------------------------------------------------
-
-tex t0
-tex t1
-tex t2
-
-mul r0, t0, v0 ; base times vertex color (with alpha)
-mad r0.rgb, t2, c2, r0 ; + envmap * envmaptint (color only)
-mul r0.rgb, t1, r0 ; fold in lightmap (color only)
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
+ps.1.1
+
+;------------------------------------------------------------------------------
+; Draw a texture . . woo hoo!
+; t0 - texture
+;
+; The texture coordinates need to be defined as follows:
+; tc0 - texcoords
+; c1 - self-illum tint
+; c2 - envmap tint
+;------------------------------------------------------------------------------
+
+tex t0
+tex t1
+tex t2
+
+mul r0, t0, v0 ; base times vertex color (with alpha)
+mad r0.rgb, t2, c2, r0 ; + envmap * envmaptint (color only)
+mul r0.rgb, t1, r0 ; fold in lightmap (color only)
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)