diff options
Diffstat (limited to 'mp/src/materialsystem/stdshaders/debugmrttexture_ps2x.fxc')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/debugmrttexture_ps2x.fxc | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/mp/src/materialsystem/stdshaders/debugmrttexture_ps2x.fxc b/mp/src/materialsystem/stdshaders/debugmrttexture_ps2x.fxc new file mode 100644 index 00000000..7764e529 --- /dev/null +++ b/mp/src/materialsystem/stdshaders/debugmrttexture_ps2x.fxc @@ -0,0 +1,26 @@ +// STATIC: "CONVERT_TO_SRGB" "0..1" [ps20b][= g_pHardwareConfig->NeedsShaderSRGBConversion()] [PC] +// STATIC: "CONVERT_TO_SRGB" "0..0" [= 0] [XBOX] +// STATIC: "MRTINDEX" "0..1" + +#define HDRTYPE HDR_TYPE_NONE +#include "common_ps_fxc.h" + +struct PS_INPUT +{ + float2 baseTexCoord : TEXCOORD0; +}; + +sampler BaseTextureSampler1 : register( s0 ); +sampler BaseTextureSampler2 : register( s1 ); + +float4 main( PS_INPUT i ) : COLOR +{ +#if MRTINDEX == 0 + float4 result = tex2D( BaseTextureSampler1, i.baseTexCoord ); +#else + float4 result = tex2D( BaseTextureSampler2, i.baseTexCoord ); +#endif + + return FinalOutput( result, 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE ); +} + |